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java.lang.Objectjava.lang.Thread
paulscode.sound.SimpleThread
paulscode.sound.CommandThread
public class CommandThread
The CommandThread class is designed to move all command processing into a
single thread to be run in the background and avoid conflicts between
threads. Commands are processed in the order that they were queued. The
arguements for each command are stored in a
CommandObject. The Command Queue is
located in the SoundSystem class.
Calling kill() stops the thread, and this should be immediatly followed
by a call to interrupt() to wake up the thread so it may end. This class
also checks for temporary sources that are finished playing, and removes
them.
NOTE: The command thread is created automatically by the sound system, so it
is unlikely that the user would ever need to use this class.
SoundSystem License:
You are free to use this library for any purpose, commercial or otherwise.
You may modify this library or source code, and distribute it any way you
like, provided the following conditions are met:
1) You may not falsely claim to be the author of this library or any
unmodified portion of it.
2) You may not copyright this library or a modified version of it and then
sue me for copyright infringement.
3) If you modify the source code, you must clearly document the changes
made before redistributing the modified source code, so other users know
it is not the original code.
4) You are not required to give me credit for this library in any derived
work, but if you do, you must also mention my website:
http://www.paulscode.com
5) I the author will not be responsible for any damages (physical,
financial, or otherwise) caused by the use if this library or any part
of it.
6) I the author do not guarantee, warrant, or make any representations,
either expressed or implied, regarding the use of this library or any
part of it.
Author: Paul Lamb
http://www.paulscode.com
| Nested Class Summary |
|---|
| Nested classes/interfaces inherited from class java.lang.Thread |
|---|
java.lang.Thread.State, java.lang.Thread.UncaughtExceptionHandler |
| Field Summary | |
|---|---|
protected java.lang.String |
className
Name of this class. |
protected SoundSystemLogger |
logger
Processes status messages, warnings, and error messages. |
| Fields inherited from class java.lang.Thread |
|---|
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY |
| Constructor Summary | |
|---|---|
CommandThread(SoundSystem s)
Constructor: Takes a handle to the SoundSystem object as a parameter. |
|
| Method Summary | |
|---|---|
protected void |
cleanup()
Shuts the thread down and removes references to all instantiated objects. |
protected boolean |
errorCheck(boolean error,
java.lang.String message)
Prints the specified message if error is true. |
protected void |
errorMessage(java.lang.String message,
int indent)
Prints an error message. |
protected void |
importantMessage(java.lang.String message,
int indent)
Prints an important message. |
protected void |
message(java.lang.String message,
int indent)
Prints a message. |
void |
run()
The main loop for processing commands. |
| Methods inherited from class paulscode.sound.SimpleThread |
|---|
alive, dying, kill, restart, snooze |
| Methods inherited from class java.lang.Thread |
|---|
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
protected SoundSystemLogger logger
protected java.lang.String className
| Constructor Detail |
|---|
public CommandThread(SoundSystem s)
s - Handle to the SoundSystem.| Method Detail |
|---|
protected void cleanup()
cleanup in class SimpleThreadpublic void run()
run in interface java.lang.Runnablerun in class SimpleThread
protected void message(java.lang.String message,
int indent)
message - Message to print.
protected void importantMessage(java.lang.String message,
int indent)
message - Message to print.
protected boolean errorCheck(boolean error,
java.lang.String message)
error - True or False.message - Message to print if error is true.
protected void errorMessage(java.lang.String message,
int indent)
message - Message to print.
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