Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - gogolo

Pages: [1]
1
Theory and Discussion / Re: What is ARTUR?
« on: February 19, 2017, 06:42:21 AM »
As a Sociologist I may contribute some thoughts. Emirbayr/Mische (1998) define human ageny as “the temporally constructed engagement by actors of different structural environments - the temporal relational contexts of action – which, through the interplay of habit, imagination, and judgment, both reproduces and transforms those structures in interactive response to the problems posed by changing historical situation“

Habit as sedimented experience, judgements as answers to actual problems and imagination as goals should be included in the experiment. I may have overread it,  but is it planned to let the code changig happen based on problems the creatures experience? If they experience problems in the dimensions of intelligence like musical-rhythmic,  interpersonal etc., they may be forced to build gerneral solution patterns.

Edit: As I think further, human intelligence is based on communication, e.g. collaborative problem solving. So when creatures can communicate they could be presented tasks which require collaboration, like hunting.

BTW this is a great idea!
Best regards,  Olivier

2
Support / Re: 8fps in fz at full hd normal?
« on: February 17, 2017, 07:32:58 AM »
Thanks for your kind help.  Disabling frame buffer results in black intermediate scenes. So I guess it's either low res or a new tab  ;)

3
Support / Re: GlideN64 Highres Textures in fz not working
« on: February 17, 2017, 07:30:03 AM »
Remove [] did the trick! Thx very much.  Thats great, now I need a faster tablet  ;D

4
Support / GlideN64 Highres Textures in fz not working
« on: February 17, 2017, 05:14:12 AM »
Hi

I try to play zelda MM in FZ with dijpis high res textures for glideN64.  I loaded the .htc textures via menu but the game won't use them. Plugin is properly setup. Am I missing something? Thx.
This is the pack: http://www.emutalk.net/threads/56437-2016-Majora-s-Mask-Cel-Pack-for-GlideN64


5
Support / Re: 8fps in fz at full hd normal?
« on: February 16, 2017, 01:06:45 AM »
Thx for your answer!  Disabling depth buffer doubled fps to 17 in full hd,  cool! Legacy blending was enabled already. Is there a tutorial somewhere how to further optimize glideN64 for speed? Thx again.

6
Support / 8fps in fz at full hd normal?
« on: February 15, 2017, 04:23:11 PM »
Hi

I wonder if my lg gttab is too slow or I'm doing something wrong. Gtab has a snap s4pro and adreno 320. When I load zelda oot in mupen fz with native res (full hd) and high res textures I get around 8fps, with 920x760 17fps.

Is that normal? Thx for your help.
Olivier

Pages: [1]