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Messages - Sobziiro

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Support / Re: Winback going trippy on GlideN64 (FZ)
« on: September 12, 2019, 03:53:28 PM »
To fix that problem you need to disable the Enable hardware per-pixel lighiting option within the GlideN64 configuration options.

Support / Re: Fill screen, no distortion problem
« on: September 11, 2018, 01:10:19 PM »
The option you activated does exactly the opposite, you need to activate the stretch option so that the emulator stretches the image to the same size of your screen. By the way, the version of the emulator that you use is quite outdated, I recommend this version

This version emulates the games much better and you can even use the transfer pak in pokemon stadium 1 and 2. Your device is quite powerful so you should not have problems emulating most games

Support / Re: Dragon King by CrowTRobo launch help
« on: August 27, 2018, 05:55:43 PM »
Apparently the game only works with the Angrylion plugin but at a very slow speed, with gliden64 the game works faster but does not render the characters.

General Discussion / Re: Disable auto save feature in Mega N64 (android)
« on: December 31, 2017, 01:15:03 AM »
It is strange I downloaded it and had no problems installing it, try to search in google version 3.0.123 of Mupen64plus Fz this is the last one where your android version had compatibility.

General Discussion / Re: Disable auto save feature in Mega N64 (android)
« on: December 28, 2017, 08:09:40 PM »
Do you need to activate the Unknow sources option on your device? since if you have this option disabled you can not install apps outside of play store, you can disable it in settings> security> unknow sources, try it and see if it lets you install it

Support / Re: Perfect Dark game issue
« on: December 27, 2017, 08:47:27 PM »
I can confirm this problem, for now I solve it by modifying the option using native resolution factor in 1x in GlideN64 with this the game looks more pixelated but does not slow down so much when you get hit or you are shot.

General Discussion / Re: Disable auto save feature in Mega N64 (android)
« on: December 25, 2017, 07:13:24 PM »
It says my device is not compatible with ths app.. Thanks anyway, i'll continue searching for an early version....

Sorry, forget that you mentioned that your device had jellybean and that version of android stopped being supported in the emulator makes several versions, that's why you get the message that your device is not compatible.

Try this, it is a modified old version that Francisco (developer of Mupen64plus Fz) sent me some time ago should work on your device

General Discussion / Re: Disable auto save feature in Mega N64 (android)
« on: December 25, 2017, 01:20:17 AM »
I can not provide a link to download the latest version of MegaN64 because this forum is dedicated to Mupen64plus versions Ae and Fz, but I can put a link to download the latest version of Mupen64Plus Fz which has no advertising and has just been updated recently (a few hours ago actually)

General Discussion / Re: Disable auto save feature in Mega N64 (android)
« on: December 24, 2017, 02:26:50 PM »
I do not know if mega N64 uses the same interface as mupen64plus fz but if so you can disable the auto-save option in the sidebar, first go to settings and then choose data and there you will find the option max autosaves per game change it to 0 to disable the self-saved.

Edit: I have tried that app a bit and apparently do not have an option to disable the auto-save, I recommend download Mupen64plus Fz since apart from being more updated here if you can disable the auto-save as many games that do not work well in mega64 if they do Mupen64plus Fz

General Discussion / Re: N64 Texture Packs
« on: November 06, 2017, 11:54:13 AM »
Edit: Ok the pack Ocarina V7 is already re-uploaded, and within a few hours I upload pack for majoras mask created by the user Nerrel of emutalk, the game looks great with this pack so I decided to reduce the size.

If someone uses this pack I recommend that you use the Gliden64 plugin since Rice does not fully load the textures and some effects like the lens of truth do not work

General Discussion / Re: N64 Texture Packs
« on: November 04, 2017, 02:39:06 PM »
I hope you can share those textures I am interested in knowing what games they are for (like the Doom textures you mention), in terms of creating another thread I do not think there is a problem with the textures but it would be more visible in the Mupen plus AE section.

As for the patches and the tools, I do not know if they're allowed, so we'll see what Paul or Francisco says.

Take this opportunity to mention that I uploaded the pack Ocarina Community V7 with less weight, still missing textures to add but it will be in a small update.

General Discussion / Re: Gauntlet legends
« on: November 01, 2017, 01:46:53 PM »
In the last version of emulator this game now show the status bar but the game run very slow (15 -20 fps in my device) and only whit GlideN64 plugin and CXD4 RSP-HLE

General Discussion / N64 Texture Packs
« on: October 31, 2017, 02:25:18 PM »
I created this theme to share several texture pack for the Mupen64Plus Fz emulator, for the most part they are from Zelda Ocarina Of Time but I hope that the others also contribute to make them more.

Soon I will add images so that they can see how the packs look even if only in the folder of Drive since for some reason I have problems when adding thumbnails in the post.

Finally I want to clarify that I am not the creator of these pack I just take the time to download and re-upload (with a lower weight) to my own Drive account so all rights are of their original authors.

Support / Re: [BUG] (ANDROID) Hires textures not caching properly
« on: October 20, 2017, 02:21:12 PM »
No, I do not have any application like that, I'll try to send you the logcat by mail to see if you find something, I'll also try other smaller packs to see if the same thing happens.

Support / Re: [BUG] (ANDROID) Hires textures not caching properly
« on: October 19, 2017, 07:12:52 PM »
No, I only minimize it and after a few seconds (about 15 or 20) the notification closes automatically, I verify that by keeping the emulator active without closing or minimizing it correctly saves the cache, also note that before saving the emulator cache sends me to the main screen and in previous versions first the emulator kept the cache and when it finished I would send you to the main screen.

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