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Messages - Potticus

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1
Support / Re: Compatibility Wiki
« on: January 27, 2012, 04:14:54 PM »
Go ahead an erase that. I copy pasted the whole table and that was on there. The Mario Kart shouldn't be the same on each device.

As to the standardized test. Put your settings in the comment. Go for what gives good speed without adding glitches. The stock glitches will be fixed by Paul at one point or another.

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Support / Re: Compatibility Wiki
« on: January 26, 2012, 07:53:37 PM »
I added two games to the Xperia Play list.

Did I post it correctly? I didn't want to add more test results if that isn't what you're looking for.

PERFECT!! Good job, looks excellent. Hopefully the wiki can pick up some and more will post. Thanks for your contribution.

3
General Discussion / Re: need help paul
« on: January 23, 2012, 10:29:14 PM »
Rice doesn't generally like Menus as far as I've seen. And this emulator is still very very raw. There are quite a few graphical glitches. Right now Paul is working more on getting the FPS better and stable then onto specific game glitches I believe.

4
General Discussion / Re: Artwork Competition!
« on: January 18, 2012, 05:17:24 PM »
Ahhh so fireworks would be a good start. Alright, I'll do some googleing.

5
General Discussion / Re: Artwork Competition!
« on: January 17, 2012, 10:11:01 PM »
I'd like to talk to you in depth on how you're making this stuff, or watch (livestream) sometime. I'm intrigued.

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General Discussion / Re: Artwork Competition!
« on: January 17, 2012, 04:43:52 PM »
ohh ofcourse, but i haven't seen any artist hoppin around here as of now. Hopefully we can get some more contributors to everything around here.

7
General Discussion / Re: Artwork Competition!
« on: January 17, 2012, 03:48:34 PM »
I'm pretty sure we know who has won.. haha I can't put out anything that good. I'm great at drawing the items like it seems he has.

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General Discussion / Re: Artwork Competition!
« on: January 16, 2012, 04:27:22 PM »
Those are great.... But can you make the font more glossy? Kind of like on your icon so that they lettering sticks out. The 64 part could use it for sure. But the graphics are superb.

9
Support / Re: Thrill 4G ; controller?
« on: January 16, 2012, 01:09:45 PM »
I use my ps3 controller via bluetooth with my Nook Color. There are a few usb ones I've heard of but I have no experience with them. The OOT eyes are a known glitch, that is a game that is being optimized first then graphic fixes. It doesn't run smooth enough on most devices so he is working on that. I have no idea about Banjo Kazooie, someone else will have to answer that part. And Mario kart runs pretty well for me at 1200mhz, it just has random spikes everywhere :/, and Mario 64 runs well on almost everyone's and on some the eyes have the same problems as OOT and such.

How did you sync your controller? just turn it on and have the device search for bluetooth devices? Like i said i have the Thrill 4G, think it will work? cuz that would be awesome


You know what, I'm going to make a thread for it. It's a pretty confusing process, but I'll simplify it. Long story short you connect your controller to your pc and use a tool and give it the same mac address as your tablet, then you run your tablet sixaxis app and hit search and turn on the controller.

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Support / Re: Thrill 4G ; controller?
« on: January 16, 2012, 02:37:11 AM »
I use my ps3 controller via bluetooth with my Nook Color. There are a few usb ones I've heard of but I have no experience with them. The OOT eyes are a known glitch, that is a game that is being optimized first then graphic fixes. It doesn't run smooth enough on most devices so he is working on that. I have no idea about Banjo Kazooie, someone else will have to answer that part. And Mario kart runs pretty well for me at 1200mhz, it just has random spikes everywhere :/, and Mario 64 runs well on almost everyone's and on some the eyes have the same problems as OOT and such.

11
General Discussion / Re: Artwork Competition!
« on: January 15, 2012, 10:12:04 PM »
wow, those are excellent, very nice!

12
I think what he's saying is that specific lines of code are uncommented and they need to be recommented so that the res packs work. Not that the comments themselves affect the situation.

13
General Discussion / Re: Just a thought
« on: January 15, 2012, 11:07:54 AM »
Code: [Select]
//#5 Limit Framerate: 1 for Yes, 2 for No: 1,2
//#6 Dynamic Recompilation: 1 for Enabled, 2 for Disabled: 1,2
//#7 Dynamic Stack Optimisation: 1 for Enabled, 2 for Disabled: 1,2
//#8 High Level Emulation: 1 for Enabled, 2 for Disabled: 1,2
//#9 Memory Access Optimisation: 1 for Enabled, 2 for Disabled: 1,2
//#10 Audio: 1 for Asynchronous, 2 for Synchronous, 3 for Disabled: 1,2,3
//#11 Controller: 1 for CButtons, 2 for Default Z+L Swap, 3 for DPad, 4 for DPad and Buttons, 5 for DPad and Buttons Inverted: 1,2,3,4,5
//#12 Clean Scene: 1 for Enabled, 2 for Disabled: 1,2
//#13 Dynamic Loop Optimisation: 1 for Enabled, 2 for Disabled: 1,2
//#14 Double Display Lists: 1 for Enabled, 2 for Disabled: 1,2
//#15 Audio Rate Match: 1 for Yes, 2 for No: 1,2
//#16 Fog Emulation: 1 for Enabled, 2 for Disabled: 1,2

Those are all fixes they use to optimize the graphics. Not sure how many of those you've implemented but I was doing so digging for you.

14
Support / Re: Motorola electrify
« on: January 14, 2012, 10:36:32 AM »
Thank you very much for you list. I've tabled it and added it to our wiki pages!

http://mupen64plus.wikia.com/wiki/Motorola_Electrify_Compatibility_List#Games_List

Feel free to edit and add more and finish off the ones that you gave me some information for. FPS would be nice to know and I just put US in the region..

Instructions are here on how to edit and manage the wiki.
http://www.paulscode.com/forum/index.php?topic=173.0

Thanks, Potticus

15
Support / Re: Compatibility Wiki
« on: January 13, 2012, 03:41:45 PM »
I'll fix that right away, was in a hurry ;)

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