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Messages - androidian

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1
Is it loads up a rom and then when it meant to start the game it crashes?I have this problem to on my chinese tablet, probably the error of unsuported gpu.Just try the n64oid it for me works fine

2
General Discussion / Re: Beta Testing Has Begun!
« on: March 02, 2012, 03:29:01 PM »
Thanks for update!The 1.8 seems to work significaly better in 1.7  super mario 64 get 6 fps on that mario face at starup on this version get 8 fps.Using xperia edition phone samsung galaxy 5 i5500

3
General Discussion / Re: Beta Testing Has Begun!
« on: February 26, 2012, 06:06:36 AM »
Hey Paul, Remember me?
I have a lot problems with the emu, aka it's extremely laggy, and i saw the fact that you changed the gles2n64 code, i have an idea: can't you put the old and new gles plugins in the plugin selector? so who can would select the old and faster version! (and i could finally play loz somewhere, searching so bad for oot (i have a n64)). Mario was going at 50-55 fps in the old version with audio, now it's extremely lagging with no audio and any frameskip, please solve this :(, i'll wait for an answer ;)
also: will you make something like a touch controls position changer? would be nice for people that can't use buttons and are forced to touchscreen (i hate that z button's position, i'm using volume key for it anyway)
50-55fps on 600mhz proccesor?Is this true how to do that?

4
Paul's Projects / Re: Porting Yabause to Android
« on: February 19, 2012, 01:24:21 PM »
Only android 2.3 support is not a problem for me but it will help other people who dont have custom roms my problem that poor phone supports only arm5 commands.

5
Support / Re: A couple games I tried
« on: February 19, 2012, 06:50:44 AM »
For N64 games with less compatiblity i recomend to use gles2rice plugin for games like super mario 64 the best plugin is gles2n64 ;)

6
Paul's Projects / Re: Porting Yabause to Android
« on: February 16, 2012, 01:09:21 PM »
Ok if someone interested i record a error code with logcat:
Code: [Select]
02-16 19:55:00.028 D/dalvikvm( 2403): GC_CONCURRENT freed 389K, 60% free 3262K/8135K, external 223K/735K, paused 4ms+13ms
02-16 19:55:00.088 W/IInputConnectionWrapper( 2403): finishComposingText on inactive InputConnection
02-16 19:55:00.508 D/dalvikvm(  337): GC_CONCURRENT freed 372K, 48% free 3260K/6151K, external 389K/512K, paused 3ms+20ms
02-16 19:55:01.038 D/dalvikvm( 2403): GC_CONCURRENT freed 504K, 60% free 3269K/8135K, external 223K/735K, paused 4ms+14ms
02-16 19:55:01.478 D/dalvikvm( 2403): GC_CONCURRENT freed 578K, 61% free 3203K/8135K, external 223K/735K, paused 3ms+31ms
02-16 19:55:01.728 D/dalvikvm(  240): GC_CONCURRENT freed 668K, 39% free 5745K/9351K, external 516K/823K, paused 5ms+34ms
02-16 19:55:02.018 D/dalvikvm( 2403): GC_CONCURRENT freed 485K, 61% free 3198K/8135K, external 223K/735K, paused 4ms+25ms
02-16 19:55:04.828 W/InputManagerService(  240): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@407848e0
02-16 19:55:06.598 W/InputManagerService(  240): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@40710908
02-16 19:55:07.238 I/ActivityManager(  240): Starting: Intent { act=com.android.launcher.action.launcheraction flg=0x10000000 cmp=com.android.launcher/.CustomShirtcutActivity bnds=[281,107][320,152] (has extras) } from pid 362
02-16 19:55:07.788 W/InputManagerService(  240): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub$Proxy@40874368
02-16 19:55:12.038 I/ActivityManager(  240): Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10200000 cmp=paulscode.android.yabause/.MenuActivity } from pid 362
02-16 19:55:12.198 I/ActivityManager(  240): Start proc paulscode.android.yabause for activity paulscode.android.yabause/.MenuActivity: pid=2481 uid=10083 gids={3003, 1015}
02-16 19:55:12.568 D/szipinf ( 2481): Initializing inflate state
02-16 19:55:12.958 D/dalvikvm( 2481): GC_EXTERNAL_ALLOC freed 102K, 50% free 2698K/5379K, external 0K/0K, paused 101ms
02-16 19:55:13.338 I/ActivityManager(  240): Displayed paulscode.android.yabause/.MenuActivity: +1s180ms (total +3m29s557ms)
02-16 19:55:14.398 I/ActivityManager(  240): Starting: Intent { flg=0x24000000 cmp=paulscode.android.yabause/.FileChooserActivity } from pid 2481
02-16 19:55:14.828 I/ActivityManager(  240): Displayed paulscode.android.yabause/.FileChooserActivity: +402ms
02-16 19:55:18.368 I/ActivityManager(  240): Starting: Intent { flg=0x24000000 cmp=paulscode.android.yabause/.Yabause } from pid 2481
02-16 19:55:18.408 D/dalvikvm( 2481): Trying to load lib /data/data/paulscode.android.yabause/lib/libyabause.so 0x405164e8
02-16 19:55:18.588 D/dalvikvm( 2481): Added shared lib /data/data/paulscode.android.yabause/lib/libyabause.so 0x405164e8
02-16 19:55:18.618 I/yabause ( 2481): yabause = 0x405508b0
02-16 19:55:18.618 I/yabause ( 2481): ybitmap = 0x40553748
02-16 19:55:18.748 I/DEBUG   (  144): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
02-16 19:55:18.758 I/DEBUG   (  144): Build fingerprint: 'google/passion/passion:2.3.6/GRK39F/189904:user/release-keys'
02-16 19:55:18.758 I/DEBUG   (  144): pid: 2481, tid: 2481  >>> paulscode.android.yabause <<<
02-16 19:55:18.758 I/DEBUG   (  144): signal 4 (SIGILL), code 1 (ILL_ILLOPC), fault addr 82014670
02-16 19:55:18.758 I/DEBUG   (  144):  r0 ffffffff  r1 8208f648  r2 001ac6f0  r3 834f4570
02-16 19:55:18.758 I/DEBUG   (  144):  r4 8208eec8  r5 beda439c  r6 00000140  r7 00000001
02-16 19:55:18.758 I/DEBUG   (  144):  r8 00000002  r9 431efc8c  10 001ac6b8  fp beda4780
02-16 19:55:18.758 I/DEBUG   (  144):  ip ffffffff  sp beda4360  lr 8202b3a8  pc 82014670  cpsr 00000010
02-16 19:55:18.758 I/DEBUG   (  144):  d0  414000003f800000  d1  0000000000000055
02-16 19:55:18.758 I/DEBUG   (  144):  d2  000000003f000000  d3  000000003f000000
02-16 19:55:18.758 I/DEBUG   (  144):  d4  0000000000000000  d5  8000000000000000
02-16 19:55:18.758 I/DEBUG   (  144):  d6  3f00000000000000  d7  4080000042ab0000
02-16 19:55:18.758 I/DEBUG   (  144):  d8  0000000000000000  d9  0000000000000000
02-16 19:55:18.758 I/DEBUG   (  144):  d10 0000000000000000  d11 0000000000000000
02-16 19:55:18.758 I/DEBUG   (  144):  d12 0000000000000000  d13 0000000000000000
02-16 19:55:18.758 I/DEBUG   (  144):  d14 0000000000000000  d15 0000000000000000
02-16 19:55:18.758 I/DEBUG   (  144):  scr 20000010
02-16 19:55:18.758 I/DEBUG   (  144):
02-16 19:55:20.208 I/DEBUG   (  144):          #00  pc 82014670  /data/data/paulscode.android.yabause/lib/libyabause.so
02-16 19:55:20.228 I/DEBUG   (  144):          #01  lr 8202b3a8  /data/data/paulscode.android.yabause/lib/libyabause.so
02-16 19:55:20.228 I/DEBUG   (  144):
02-16 19:55:20.228 I/DEBUG   (  144): code around pc:
02-16 19:55:20.228 I/DEBUG   (  144): 82014650 e3a02000 e5832000 e8bd8070 0007a8d8
02-16 19:55:20.228 I/DEBUG   (  144): 82014660 000001f0 00000214 00000218 e92d41f0
02-16 19:55:20.228 I/DEBUG   (  144): 82014670 e3011710 e1a05000 e3a00001 ebffe7c3
02-16 19:55:20.228 I/DEBUG   (  144): 82014680 e59f4100 e59f6100 e08f4004 e7942006
02-16 19:55:20.228 I/DEBUG   (  144): 82014690 e3500000 e1a03000 e5820000 1a000001
02-16 19:55:20.228 I/DEBUG   (  144):
02-16 19:55:20.228 I/DEBUG   (  144): code around lr:
02-16 19:55:20.228 I/DEBUG   (  144): 8202b388 e24dd00c e08f4004 e5902048 e1a05000
02-16 19:55:20.228 I/DEBUG   (  144): 8202b398 e7943006 e5c3202c e5900004 ebffa4b0
02-16 19:55:20.238 I/DEBUG   (  144): 8202b3a8 e3500000 0a000006 e59f13ac e3a00005
02-16 19:55:20.238 I/DEBUG   (  144): 8202b3b8 e08f1001 ebff905d e3e00000 e28dd00c
02-16 19:55:20.238 I/DEBUG   (  144): 8202b3c8 e8bd80f0 e3a00702 eb0117fb e59f338c
02-16 19:55:20.238 I/DEBUG   (  144):
02-16 19:55:20.238 I/DEBUG   (  144): stack:
02-16 19:55:20.238 I/DEBUG   (  144):     beda4320  001ac6b8  [heap]
02-16 19:55:20.238 I/DEBUG   (  144):     beda4324  00000003 
02-16 19:55:20.238 I/DEBUG   (  144):     beda4328  000001b4 
02-16 19:55:20.238 I/DEBUG   (  144):     beda432c  000000da 
02-16 19:55:20.238 I/DEBUG   (  144):     beda4330  433d7a7c  /dev/ashmem/dalvik-LinearAlloc (deleted)
02-16 19:55:20.238 I/DEBUG   (  144):     beda4334  431efc8c 
02-16 19:55:20.238 I/DEBUG   (  144):     beda4338  000000da 
02-16 19:55:20.238 I/DEBUG   (  144):     beda433c  00000520 
02-16 19:55:20.238 I/DEBUG   (  144):     beda4340  000001b4 
02-16 19:55:20.238 I/DEBUG   (  144):     beda4344  c0000000 
02-16 19:55:20.238 I/DEBUG   (  144):     beda4348  001ac6b8  [heap]
02-16 19:55:20.238 I/DEBUG   (  144):     beda434c  431efc8c 
02-16 19:55:20.238 I/DEBUG   (  144):     beda4350  001ac6b8  [heap]
02-16 19:55:20.238 I/DEBUG   (  144):     beda4354  afd13e31  /system/lib/libc.so
02-16 19:55:20.238 I/DEBUG   (  144):     beda4358  df002777 
02-16 19:55:20.238 I/DEBUG   (  144):     beda435c  e3a070ad 
02-16 19:55:20.238 I/DEBUG   (  144):     beda4360  8208eec8  /data/data/paulscode.android.yabause/lib/libyabause.so
02-16 19:55:20.248 I/DEBUG   (  144):     beda4364  beda439c 
02-16 19:55:20.248 I/DEBUG   (  144):     beda4368  00000140 
02-16 19:55:20.248 I/DEBUG   (  144):     beda436c  00000001 
02-16 19:55:20.248 I/DEBUG   (  144):     beda4370  00000002 
02-16 19:55:20.248 I/DEBUG   (  144):     beda4374  8202b3a8  /data/data/paulscode.android.yabause/lib/libyabause.so
02-16 19:55:20.248 I/DEBUG   (  144):     beda4378  0000ce38  [heap]
02-16 19:55:20.248 I/DEBUG   (  144):     beda437c  001ac6b8  [heap]
02-16 19:55:20.248 I/DEBUG   (  144):     beda4380  8208f448  /data/data/paulscode.android.yabause/lib/libyabause.so
02-16 19:55:20.248 I/DEBUG   (  144):     beda4384  00000000 
02-16 19:55:20.248 I/DEBUG   (  144):     beda4388  8208f548  /data/data/paulscode.android.yabause/lib/libyabause.so
02-16 19:55:20.248 I/DEBUG   (  144):     beda438c  8208f448  /data/data/paulscode.android.yabause/lib/libyabause.so
02-16 19:55:20.248 I/DEBUG   (  144):     beda4390  00000001 
02-16 19:55:20.248 I/DEBUG   (  144):     beda4394  8200eb3c  /data/data/paulscode.android.yabause/lib/libyabause.so
02-16 19:55:20.248 I/DEBUG   (  144):     beda4398  405545d0  /dev/ashmem/dalvik-heap (deleted)
02-16 19:55:20.248 I/DEBUG   (  144):     beda439c  00000000 
02-16 19:55:20.248 I/DEBUG   (  144):     beda43a0  ffffffff 
02-16 19:55:20.248 I/DEBUG   (  144):     beda43a4  00000002 
02-16 19:55:20.248 I/DEBUG   (  144):     beda43a8  00000000 
02-16 19:55:20.248 I/DEBUG   (  144):     beda43ac  00000001 
02-16 19:55:20.248 I/DEBUG   (  144):     beda43b0  00000001 
02-16 19:55:20.248 I/DEBUG   (  144):     beda43b4  00000000 
02-16 19:55:20.248 I/DEBUG   (  144):     beda43b8  431efc00 
02-16 19:55:20.248 I/DEBUG   (  144):     beda43bc  8208f548  /data/data/paulscode.android.yabause/lib/libyabause.so
02-16 19:55:20.248 I/DEBUG   (  144):     beda43c0  8208f448  /data/data/paulscode.android.yabause/lib/libyabause.so
02-16 19:55:20.248 I/DEBUG   (  144):     beda43c4  8208f648  /data/data/paulscode.android.yabause/lib/libyabause.so
02-16 19:55:20.248 I/DEBUG   (  144):     beda43c8  8208f748  /data/data/paulscode.android.yabause/lib/libyabause.so
02-16 19:55:20.248 I/DEBUG   (  144):     beda43cc  8208f848  /data/data/paulscode.android.yabause/lib/libyabause.so
02-16 19:55:20.248 I/DEBUG   (  144):     beda43d0  aca12240  /system/lib/libdvm.so
02-16 19:55:20.258 I/DEBUG   (  144):     beda43d4  00000000 
02-16 19:55:20.258 I/DEBUG   (  144):     beda43d8  431efc78 
02-16 19:55:20.258 I/DEBUG   (  144):     beda43dc  afd13e31  /system/lib/libc.so
02-16 19:55:20.258 I/DEBUG   (  144):     beda43e0  0000e938  [heap]
02-16 19:55:20.258 I/DEBUG   (  144):     beda43e4  001ac6f0  [heap]
02-16 19:55:20.258 I/DEBUG   (  144):     beda43e8  aca12240  /system/lib/libdvm.so
02-16 19:55:20.258 I/DEBUG   (  144):     beda43ec  beda4428 
02-16 19:55:20.258 I/DEBUG   (  144):     beda43f0  00000004 
02-16 19:55:20.258 I/DEBUG   (  144):     beda43f4  40554498  /dev/ashmem/dalvik-heap (deleted)
02-16 19:55:20.258 I/DEBUG   (  144):     beda43f8  431efc94 
02-16 19:55:20.258 I/DEBUG   (  144):     beda43fc  beda4408 
02-16 19:55:20.258 I/DEBUG   (  144):     beda4400  431efc78 
02-16 19:55:20.258 I/DEBUG   (  144):     beda4404  aca12078  /system/lib/libdvm.so
02-16 19:55:20.258 I/DEBUG   (  144):     beda4408  433d8938  /dev/ashmem/dalvik-LinearAlloc (deleted)
02-16 19:55:20.258 I/DEBUG   (  144):     beda440c  0000ce38  [heap]
02-16 19:55:20.258 I/DEBUG   (  144):     beda4410  40554498  /dev/ashmem/dalvik-heap (deleted)
02-16 19:55:20.258 I/DEBUG   (  144):     beda4414  8200e938  /data/data/paulscode.android.yabause/lib/libyabause.so
02-16 19:55:20.268 I/DEBUG   (  144):     beda4418  aca12240  /system/lib/libdvm.so
02-16 19:55:20.268 I/DEBUG   (  144):     beda441c  0000ce38  [heap]
02-16 19:55:20.268 I/DEBUG   (  144):     beda4420  beda4428 
02-16 19:55:20.268 I/DEBUG   (  144):     beda4424  aca43203  /system/lib/libdvm.so
02-16 19:55:20.268 I/DEBUG   (  144):     beda4428  431efc8c 
02-16 19:55:20.268 I/DEBUG   (  144):     beda442c  44e60079  /data/dalvik-cache/data@app@paulscode.android.yabause-1.apk@classes.dex
02-16 19:55:20.268 I/DEBUG   (  144):     beda4430  8200e938  /data/data/paulscode.android.yabause/lib/libyabause.so
02-16 19:55:20.268 I/DEBUG   (  144):     beda4434  beda44d8 
02-16 19:55:20.268 I/DEBUG   (  144):     beda4438  00016c80  [heap]
02-16 19:55:20.268 I/DEBUG   (  144):     beda443c  0000abd8  [heap]
02-16 19:55:20.268 I/DEBUG   (  144):     beda4440  00000001 
02-16 19:55:20.268 I/DEBUG   (  144):     beda4444  beda44d8 
02-16 19:55:20.268 I/DEBUG   (  144):     beda4448  431efc8c 
02-16 19:55:20.268 I/DEBUG   (  144):     beda444c  40554498  /dev/ashmem/dalvik-heap (deleted)
02-16 19:55:20.268 I/DEBUG   (  144):     beda4450  433d8938  /dev/ashmem/dalvik-LinearAlloc (deleted)
02-16 19:55:20.268 I/DEBUG   (  144):     beda4454  aca431c5  /system/lib/libdvm.so
02-16 19:55:20.268 I/DEBUG   (  144):     beda4458  431efc8c 
02-16 19:55:20.268 I/DEBUG   (  144):     beda445c  aca488ab  /system/lib/libdvm.so
02-16 19:55:20.268 I/DEBUG   (  144):     beda4460  00000002 
02-16 19:55:20.268 I/DEBUG   (  144):     beda4464  000000d0 
02-16 19:55:20.268 I/DEBUG   (  144):     beda4468  beda44d8 
02-16 19:55:20.268 I/DEBUG   (  144):     beda446c  0000ce38  [heap]
02-16 19:55:20.268 I/DEBUG   (  144):     beda4470  40554788  /dev/ashmem/dalvik-heap (deleted)
02-16 19:55:20.268 I/DEBUG   (  144):     beda4474  44e5f964  /data/dalvik-cache/data@app@paulscode.android.yabause-1.apk@classes.dex
02-16 19:55:20.268 I/DEBUG   (  144):     beda4478  431efca8 
02-16 19:55:20.268 I/DEBUG   (  144):     beda447c  beda44d0 
02-16 19:55:20.268 I/DEBUG   (  144):     beda4480  40554498  /dev/ashmem/dalvik-heap (deleted)
02-16 19:55:20.268 I/DEBUG   (  144):     beda4484  aca17288  /system/lib/libdvm.so
02-16 19:55:20.268 I/DEBUG   (  144):     beda4488  aca1c38c  /system/lib/libdvm.so
02-16 19:55:20.268 I/DEBUG   (  144):     beda448c  beda44d0 
02-16 19:55:20.268 I/DEBUG   (  144):     beda4490  00000001 
02-16 19:55:20.268 I/DEBUG   (  144):     beda4494  0016a9e8  [heap]
02-16 19:55:20.268 I/DEBUG   (  144):     beda4498  0000ce40  [heap]
02-16 19:55:20.268 I/DEBUG   (  144):     beda449c  0004dc70  [heap]
02-16 19:55:20.268 I/DEBUG   (  144):     beda44a0  43ea7620  /data/dalvik-cache/system@framework@framework.jar@classes.dex
02-16 19:55:20.268 I/DEBUG   (  144):     beda44a4  00000000 
02-16 19:55:20.268 I/DEBUG   (  144):     beda44a8  beda4780 
02-16 19:55:20.268 I/DEBUG   (  144):     beda44ac  aca1c41c  /system/lib/libdvm.so
02-16 19:55:20.268 I/DEBUG   (  144):     beda44b0  beda44d0 
02-16 19:55:20.268 I/DEBUG   (  144):     beda44b4  0000ce38  [heap]
02-16 19:55:20.268 I/DEBUG   (  144):     beda44b8  aca1c38c  /system/lib/libdvm.so
02-16 19:55:20.268 I/DEBUG   (  144):     beda44bc  43295000  /dev/ashmem/dalvik-LinearAlloc (deleted)
02-16 19:55:20.268 I/DEBUG   (  144):     beda44c0  fffffe88 
02-16 19:55:20.278 I/DEBUG   (  144):     beda44c4  aca1b318  /system/lib/libdvm.so
02-16 19:55:20.278 I/DEBUG   (  144):     beda44c8  4298bf70 
02-16 19:55:20.278 I/DEBUG   (  144):     beda44cc  beda446c 
02-16 19:55:20.278 I/DEBUG   (  144):     beda44d0  43f27f0c  /data/dalvik-cache/system@framework@framework.jar@classes.dex
02-16 19:55:20.278 I/DEBUG   (  144):     beda44d4  431efa60 
02-16 19:55:20.278 I/DEBUG   (  144):     beda44d8  405144d8  /dev/ashmem/dalvik-heap (deleted)
02-16 19:55:20.278 I/DEBUG   (  144):     beda44dc  00000018 
02-16 19:55:20.278 I/DEBUG   (  144):     beda44e0  433d88d0  /dev/ashmem/dalvik-LinearAlloc (deleted)
02-16 19:55:20.278 I/DEBUG   (  144):     beda44e4  000bdab0  [heap]
02-16 19:55:20.278 I/DEBUG   (  144):     beda44e8  0000ce38  [heap]
02-16 19:55:20.278 I/DEBUG   (  144):     beda44ec  beda4488 
02-16 19:55:20.278 I/DEBUG   (  144):     beda44f0  431ed300 
02-16 19:55:20.278 I/DEBUG   (  144):     beda44f4  0000ce40  [heap]
02-16 19:55:20.278 I/DEBUG   (  144):     beda44f8  4298bf70 
02-16 19:55:20.278 I/DEBUG   (  144):     beda44fc  acaa4046 
02-16 19:55:20.278 I/DEBUG   (  144):     beda4500  acaa4088 
02-16 19:55:20.278 I/DEBUG   (  144):     beda4504  00000000 
02-16 19:55:20.278 I/DEBUG   (  144):     beda4508  00000000 
02-16 19:55:20.278 I/DEBUG   (  144):     beda450c  0016a9e8  [heap]
02-16 19:55:20.278 I/DEBUG   (  144):     beda4510  00000008 
02-16 19:55:20.288 I/DEBUG   (  144):     beda4514  aca69e43  /system/lib/libdvm.so
02-16 19:55:20.288 I/DEBUG   (  144):     beda4518  03000000 
02-16 19:55:20.288 I/DEBUG   (  144):     beda451c  000000c8 
02-16 19:55:20.288 I/DEBUG   (  144):     beda4520  acaa2ae8  /system/lib/libdvm.so
02-16 19:55:20.288 I/DEBUG   (  144):     beda4524  00001ff0 
02-16 19:55:20.288 I/DEBUG   (  144):     beda4528  00000000 
02-16 19:55:20.288 I/DEBUG   (  144):     beda452c  aca16f68  /system/lib/libdvm.so
02-16 19:55:20.288 I/DEBUG   (  144):     beda4530  aca16fe0  /system/lib/libdvm.so
02-16 19:55:20.288 I/DEBUG   (  144):     beda4534  aca16e88  /system/lib/libdvm.so
02-16 19:55:20.288 I/DEBUG   (  144):     beda4538  aca16eb0  /system/lib/libdvm.so
02-16 19:55:20.288 I/DEBUG   (  144):     beda453c  aca16ee0  /system/lib/libdvm.so
02-16 19:55:20.288 I/DEBUG   (  144):     beda4540  aca16f04  /system/lib/libdvm.so
02-16 19:55:22.878 D/dalvikvm( 2430): GC_FOR_MALLOC freed 219K, 51% free 3440K/6919K, external 252K/764K, paused 72ms
02-16 19:55:22.918 W/InputManagerService(  240): Ignoring showSoftInput of uid 10053: com.android.internal.view.IInputMethodClient$Stub$Proxy@4073ccf0
02-16 19:55:23.068 I/ActivityManager(  240): Process paulscode.android.yabause (pid 2481) has died.
02-16 19:55:23.078 D/Zygote  (  146): Process 2481 terminated by signal (4)
02-16 19:55:23.158 E/InputDispatcher(  240): channel '407b7638 paulscode.android.yabause/paulscode.android.yabause.FileChooserActivity (server)' ~ Consumer closed input channel or an error occurred.  events=0x8
02-16 19:55:23.158 E/InputDispatcher(  240): channel '407b7638 paulscode.android.yabause/paulscode.android.yabause.FileChooserActivity (server)' ~ Channel is unrecoverably broken and will be disposed!
02-16 19:55:23.158 I/WindowManager(  240): WIN DEATH: Window{407b7638 paulscode.android.yabause/paulscode.android.yabause.FileChooserActivity paused=false}
02-16 19:55:23.198 I/BootReceiver(  240): Copying /data/tombstones/tombstone_07 to DropBox (SYSTEM_TOMBSTONE)
02-16 19:55:23.328 D/dalvikvm(  240): GC_FOR_MALLOC freed 488K, 37% free 5915K/9351K, external 543K/823K, paused 124ms
02-16 19:55:23.328 I/dalvikvm-heap(  240): Grow heap (frag case) to 8.767MB for 52436-byte allocation
02-16 19:55:23.398 D/dalvikvm(  240): GC_FOR_MALLOC freed 0K, 37% free 5966K/9415K, external 543K/823K, paused 66ms
02-16 19:55:23.508 D/dalvikvm(  240): GC_FOR_MALLOC freed 143K, 39% free 5823K/9415K, external 543K/823K, paused 67ms
02-16 19:55:23.608 W/InputManagerService(  240): Got RemoteException sending setActive(false) notification to pid 2481 uid 10083

7
Paul's Projects / Re: Porting Yabause to Android
« on: February 16, 2012, 12:03:24 PM »
Hi all,i want you ask is this still compatible with armv6?When i tried to run it opens main menu i can just selct bios(used an old one when i put it at first release and named bios.bin) Try to run sonic3Dblast.cue image when i select it it just crash at my main android screen

Not all games work yet, some games crash on startup.
For me,all games crashing (Tried Sonic 3D blast,Sonic jam,Alberts Odysssey,Shining Force III and even try to run Saturn bomberman :) and it crashes) Probably the lack of RAM

8
Paul's Projects / Re: Porting Yabause to Android
« on: February 16, 2012, 08:32:49 AM »
Hi all,i want you ask is this still compatible with armv6?When i tried to run it opens main menu i can just selct bios(used an old one when i put it at first release and named bios.bin) Try to run sonic3Dblast.cue image when i select it it just crash at my main android screen

9
Support / Re: Screen flashing on paper mario
« on: February 08, 2012, 01:32:03 PM »
Thanks,it works normal now.But slower  :-\using a low end device
EDIT:Having some bug in screen seems like game running at frame with some yellow lines

10
Support / Screen flashing on paper mario
« on: February 08, 2012, 12:57:01 PM »
Hi,is someone have this bug when try to load paper mario?emulation speed is quite playable but all screws up flashing screen :-[ It flashes every second so this is unplayable

11
Paul's Projects / Re: Porting Yabause to Android
« on: February 05, 2012, 11:31:01 AM »
You can post it on slideme(its a quite popular store)And call Yabause android edition(for root users)Or something

12
Miscellaneous / Re: DeSmuME to Android
« on: February 01, 2012, 08:04:56 AM »
Glad to heard this!Maybe in future my low end phone can run this on armv6 proccesor(or even emulated easier than armv7 because nds runs on armv3 based processors)
By the way there is a ds emulator on android working on my galaxy 5 armv6 processor:http://digiex.net/downloads/download-center-2-0/consoles-homebrew/8041-android-tigernds-nintendo-ds-emulator-android-download.html very slow unplayable,but works ;) only tried yoshi island runs on 6-10 fps i think.If there will be fast emulator  working on my phone i will buy it  :)

13
Paul's Projects / Re: Porting Yabause to Android
« on: January 25, 2012, 10:14:33 AM »
Dont know much about emulation but in some forums i heard that evan dreamcast easier to emulate than saturn some people says that one saturn processor core have 3 or 4 small cores sounds crazy

14
Paul's Projects / Re: Porting Yabause to Android
« on: January 24, 2012, 09:38:31 AM »
Hi, i'm new to this forum and i have few questions
If there is any chance that this emulator in future works on my phone?In mupen64 1.4 runs very laggy even super mario 64 but fpse works great,so i guess there is a chance
my phone:samsung I550 armv6,768 mhz overclocked runs on cyo 7 mod
Sorry for bad english
Edit: i just try this early version it works(slow like at that video) can control that four buttons but it takes a few seconds to respond

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