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Topics - Dr_Bunsen

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Support / Tlex Ulike running Mupen64Plus FZ
« on: October 15, 2018, 01:33:44 PM »
I have a chinese handheld called a Tlex Ulike that's running Android Jellybean (4.1). At first Mupen 64 Plus FZ would not install, but I found a post that had an earlier version (121.apk) that installed ok and runs well. However, it will not run full screen, even though I am running an App rooted called "Hide System Bar".  Is there a way that Mupen 64 Plus FZ can run fullscreen on Jellybean?

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Support / Setting Global Default Controller Profile
« on: December 21, 2016, 09:27:48 AM »
I notice in Mupen64+ FZ, after defining a custom controller profile it cannot be set as a global default, the option is missing from the menu. This means that for every game, the custom profile needs to be selected individually. Can you add a global default option to the top level controller profile menu?

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Support / Mupen64 Plus FZ
« on: October 07, 2016, 01:51:06 PM »
I just installed Mupen64 Plus FZ on my Nvidia Shield Portable and speed seems good, even in Conker with GlideN64GLES2 at native resolution. However, I can't change the data location to the SD card (Shield is running Android 4.4.2). The parent folder will not allow access higher than /storage/emulated/0. Is this deliberate or can this be changed?

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Support / Games don't show up in latest alpha builds
« on: March 17, 2016, 05:06:29 PM »
On NVidia Shield Portable running Lollipop, after scanning for games, nothing shows up in the games list on the last couple of the Alpha builds. Had to go back a few revs to get one that would.

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Support / Move texture files to SD card?
« on: February 15, 2016, 12:06:02 PM »
I have a 16GB Shield Android TV so space in the built in storage is at a premium. I now have about 1.5Gb of texture packs that I'd like to move to the SD card where I have lots of space. Is there a way to do this and have Mupen 64 Plus AE point to the new location? Mupen64 main program is moved to the SD card already, but unfortunately it creates the working folders in the device storage including the texture pack folder.

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Support / Stretch video can black bars top and bottom be removed?
« on: May 31, 2014, 11:41:42 AM »
I'm using stretch video mode on a GPD-G5A GamePad with gles2glide64 in Zelda OOT.  This mode should fill the whole screen I would have thought, but the frame only stretches sideways leaving black bars at the top and bottom of the screen.  This means the picture is more distorted than it should be.  The crop mode does fill the screen completely but removed too much of the image for my liking.  Is there a way to remove the black bars at the top and bottom of the screen in stretch video mode?

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