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Messages - trev186

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Miscellaneous / Re: NullDCe apk
« on: December 25, 2013, 03:01:35 PM »
Ok so I just finished testing around 200 games

Good news is I only have found 5 games that do not work which I know are good rips.

basic the gist of my post here is that 99% of all dreamcast games will at least boot and are somewhat playable in Reicast. From my exp if u dont make it past the Sega logo then it is most likely a bad rip or you are using a scene release.

I am not going to elaborate on specific gfx issues for each game but have some tips for people struggling to get their games to work.

1. CDI files do work but if the if cdi is in caps then reicast will not recgnize it...needs to be lower case ".cdi"

2. Scene releases by Echleon and others who replace some of the games binaries with little songs and name plates instead of the default Sega screen will not work. I only had a few of these for unreleased DC games such as Half Life. Presumably if you fix the binaries then the games should work. I found a Half Life Rip that is unaltered and am going to test it shortly. I would link but it is against the rules

3. Almost every game works most all will make it past the dreamcast logo and sega logos. If that occurs and you get a freeze at say the games loading screen or the start screen then it isn't a rip issue it is an emulation issue. For example Gauntlet Legends works for me on NullDC on my PC but in Reicast it freezes at the "Gauntlet Legends Loading screen". The rip is fine and I tested my rip 3 different ways in both CDI and GDI formats and it made no difference. On the other hand if anyone else can get Gauntlet legends to work please let me know so I can look at my rip again but I am confident it is correctly done.

4. There are a few games whose screens go black after the Sega Logo but are still working : Omikron the Nomad Soul being one of them. I know the rip is good cause it works on NullDc and cause the sound and button presess in Reicast are working. Just some gfx issue with that game makes everything black (again if anyone has had Omikron boot in reicast please share how you did the rip with me)

5. Finally here is a list of games I cannot get to boot in reicast: Culdcept II, Psyvariar 2, Slave Zero, Starlancer. I believe the rips are good but they freeze at the Sega Logo so it may just be my rip or a compatibility issue that just stops the emulation at that point.

Your Projects / Re: Yabause AE - Continuation
« on: December 23, 2013, 01:18:04 AM »

This needs a good bump!

With the release of Reicast the only Sega system not currently officially released and running at decent speeds is the Saturn

The saturn has plenty of lovely games.

Not too long ago the Yabause team posted an updated source & app which has several improvements:

I noticed that WITH sound I am getting a consistent 40 FPS on most games. This is very near completion too...all it needs is for someone to sort out the rest of the issues with dynarec and then polish it for Android

Currently there are 3 alpha apks floating around

1. Zack's msot recent build with sound disabled cause with sound we got like 2 FPS

2. Explusalpha's build : This does decently about 30 FPS with sound on most games for me and it has a lot of polish for mobile phones

3. Finally the most recent Yabause official build :

Keep the dream and interest alive guys.

Some great games to look into if you are unfamiliar with the Saturn:

1. Panzer Dragoon Series
2. Shining Force 3, Shining Holy Ark and one other Shining game I am forgetting the name of ;P
3. Radiant Silvergun and a host of other amazing shumps
4. Dragon Force
5. Guadrian Heroes
6. Nights Into Dreams
7. And many more !

I found this... more than likely fake but hey..

That is nothing but a survey drivel site....nothing you can ever download

Your Projects / Re: Yabause AE - Continuation
« on: June 07, 2013, 03:38:53 PM »

 Guilhajme posted an updated source that should be much better

Anyone want to try and compile the .apk file real quick so we can test it out?

Your Projects / Re: Yabause AE - Continuation
« on: May 25, 2013, 12:31:03 PM »
Ok... on the other hand, I updated my android development environment, built Yabause and there's already a few things I want to fix and features I want to add...

Well done, you won

GReat news the above was posted by guillaume on Yabause forums :)

Your Projects / Re: Yabause AE - Continuation
« on: May 22, 2013, 09:51:05 AM »
Someone should contact the Yabause team about this port

They are thinking of removing the source due to lack of interest from other devs on Android

Please keep the dream alive !

Your Projects / Re: Yabause AE - Continuation
« on: May 14, 2013, 04:31:05 PM »
Lets do a KS campaign for this !

I'm tempted to start one myself just to give cash to a developer to create the application....

I want this pretty badly..

Your Projects / Re: Yabause AE - Continuation
« on: May 14, 2013, 12:58:25 PM »
Is anyone going to be picking up the slack with this project? Before it was pulled from the Play Store, the latest release was actually playable. A stable release couldn't have been too far away. It's a shame.

I booted up a test game and it ran very steady with no sound.

The guy who continued it pulled it until he could work on it more...

I would kill for decent Saturn emulation. There is another Saturn emu by Robert Brogila from the same source but it is not much better.

Saturn Emulation is difficult but I think ethics the new phone hardware we could get it to a workable state.

Someone would need to sink a lot.of time and coordinate with the Yabause team quite a bit to get it going

Miscellaneous / Re: NullDCe apk
« on: February 03, 2013, 08:23:16 PM »
There are different models of how you manage your project, I don't see a problem about people asking for updates, unless you have told that it's a secret. We all interested and it's logical that some people ask some questions. There was many questions about donations as well. So I don't see any abuse here. If you follow up this project like me, you know it's story, at least psyman knows why some questions have a place. We all hope that guys will finish it up one day, and wish them success. But stodag logic have a point, and what's important is that we all have opinion but not so much dev/user communication which is sad. That's why I've mention ppsspp earlier and Paul was always open to conversation.

asking questions isnt a problem

however this thread was starting to turn into a thread of nothing but complaints and remarks about psyman

Miscellaneous / Re: NullDCe apk
« on: February 03, 2013, 05:44:47 PM »
Im not,  if you read it i said, release when its ready but dont tease people with a vid and moan about  them askin questions.

Implying that the dev who comes here and gives bits of insider information on the Nulldc project and links to not well advertised links on youtube of the most recent gameplay footage is moaning is insulting...

With that said speak for yourself I would like to see hear what they have to say through this thread even if the app is not ready for another 2 years...

I only brought up Project 64 as a comparison...

You search "project 64 on Android" and all you get is that post.

Contrast Nulldc is actually working on the app which is all we can ask

Let's all just keep our 2 cents to ourselves and wait for future updates...if you dont want to hear anything until the app is released then stop checking this thread...I am sure the day it his google play the Android news headlines will be a buzz

Miscellaneous / Re: NullDCe apk
« on: February 03, 2013, 02:52:25 PM »
you should eithwr release it or stop puttin vids out, you moan when people ask i dont blame ya, but of course people will ask you, they hear nothin then you put a video out. youd be shocked if you released avideo and knowone gave a shitt:) keep up the work im lookin forward to the release but just release it when its done dont tease with vids...

I have been waiting on this for quite awhile as well

With that said I don't think anyone should be telling the nulldc team how they should handle the release of their emulators

The majority of their work is voluntary and they recieve no pay for it....

Just be glad they are still working on the emulator. Bringing Nulldc, n64, Saturn or even ps1 to Android is night and day compared to a game boy or nes emu

I am happy that psyman even takes time to mention updates on this thread....stop insulting him else we will hear nothing like we did previously for almost 2 years...

You should see some of the comments people receive from the project 64 community when ports of project 64 are brought up at have psyman and drkraziel working on a port to Android themselves already shows they are willing to work with the Android community quite a bit

"Project 64 is for windows platform ITS NEVER COMING TO ANDROID"


Your Projects / Re: Yabause AE - Continuation
« on: January 20, 2013, 04:10:04 PM »
Will post some compatibility tests on ur site this week

Your Projects / Re: Yabause AE - Continuation
« on: January 20, 2013, 01:14:51 PM »
Glad to hear someone is working on this again.

Be sure to keep in touch with the Yabause devs on their forum. When Paul first got turned onto this project it was because I had referred him to a post on their forum about a very early Android port they had made.

They were also gave Paul some help in the development of this branch.

I am sure the Yabause team would be more than willing to help you as long as you share source code with them.

Saturn is one of my favorite systems and I have been dreaming of a perfect emulator for Android for two years

Miscellaneous / Re: PS2 emulation on android
« on: December 17, 2012, 09:11:30 AM »
In the meanwhile u can get Kainy and set it up for pcsx2 like.I did.

I beat FFX on my SGS3 this way and it was amazing

Miscellaneous / Re: PSP games ported to Xperia Play?
« on: November 07, 2012, 07:14:39 PM »
Cave story wont work on the PSP emu yet. And unless someone wants to pick it up my android cave story port is dead  :-\

Your overreacting man....

Are you the guy pushing for arm v6 support to ?

The emulator just released....the dev has stated he has released it with very low compatiability so other can help him make it work .

I am sure he will follow through since he is one of the creators of Dolphin which is very top notch..

No sense for the dev to focus on getting cave story to work when only 5 games even boot.....

As for Arm v6 by the dev has mentioned a couple of times it will take a year or two to even get this to a state where games run on current generation phines....hopefully you upgrade your phone to something that isn't already 2 years outdated....odds are any work the dev does to enable arm v6 support at decent speeds will slow down updates to make cave story or any other game run....

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