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Messages - Brendan McCoy

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1
General Discussion / Re: Latest Build!
« on: December 26, 2012, 11:58:22 AM »
I made the thread.

Found a bug, whenever I hit "Reset game" it seems to reset, but then kicks back to the menu, and forces me to load the game from the last auto-save whenever I try start it!

2
General Discussion / Sixaxis Controller Setup Instructions
« on: December 26, 2012, 11:43:11 AM »
I created this thread to be completely for setting up Sixaxis controllers to work with Mupen. It's really simple to do, but some of the vagueness in Sixaxis Controller has made it hard for some people to figure it out.

Instructions written for Mupen64Plus AE release optimized build (22 Dec 2012) and Sixaxis Controller 0.6.1.

Check your device for compatibility with Sixaxis Controller before getting it!

Sixaxis Controller Compatibility Checker

Prerequisites:
1.   Mupen64Plus AE
2.   Sixaxis Controller (requires root!)

These instructions assume youíre starting from default settings.
Setup:
1.   Pair your controller (Intructions)
2.   Press the three dot icon -> Preferences -> Gamepad Settings -> Enable Gamepad (make it checked).
3.   Open Mupen64Plus AE
4.   Settings-> Input -> Gamepad/keyboard (Make sure it is on!)
5.   Press calibrate, and then move the joysticks in complete circles a couple times, and also press and release the triggers. Press Ok.
6.   Press the on screen controls and then the press the Sixaxis buttons you want mapped to those controls.

Thatís all there is to it!

These instructions assume youíre starting from default settings.


2+ Player Setup:

When you want to play with more controllers, pair them with your device, and in Mupen, repeat steps 4-6, except instead of pressing Gamepad/keyboard, scroll down to Player 2 and repeat the steps. Each time you start a game, you will have to press the back button (or however you open the overlay menu in your device), press the three dots -> Multiplayer Setup -> PlayerX and follow the on screen instructions.

3
General Discussion / Re: Latest Build!
« on: December 26, 2012, 08:23:06 AM »
If Maalox doesn't start the SixAxis thread, I will. I'm currently testing out all sorts of custom ROMs at the moment, but when I'm done I'll set up SixAxis from a clean installation and post step-by-step instructions.

4
General Discussion / Re: Latest Build!
« on: December 12, 2012, 12:49:52 AM »
I'm not too concerned with tv output. It's more of a "I'm hanging out with friends, we're bored... Hey guys, *whips out nexus and sixaxis controllers from backpack* Wanna kill some time?" sorta thing. I will be keeping an eye out for such things, though I'm not holding my breath. I'm the sort that likes to do something with my device just because I can :).

5
General Discussion / Re: Latest Build!
« on: December 11, 2012, 06:27:15 PM »
I'm a Nexus 7 user who also uses the Sixaxis app.  I'm very grateful for the hard work you guys volunteer into Mupen64 AE, and I'll be reporting any bugs and such I stumble upon. Already I'm very pleased with the ability to use incremental analog and both sticks as separate input at once! What I'm mostly waiting for is the ability to do so with two sixaxis controllers, but I'll just have to keep enjoyment of the emulator to myself for now.

I'm not certain if this is a video plug-in error, but when i started up Ocarina of Time, the texture in links room didn't load, and I just saw green/blue models. As soon as I walked outside, everything was nearly flawless, though! There is, of course, the equip screen thing that most emulators render in a glitchy way, but other than that it's great.

I'll be testing various games and I'll let you know of anything that comes up. Keep up the great work!

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