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« on: April 30, 2013, 07:26:03 PM »
paul, about the random event thing, what about making this only for semibosses, bosses and big enemies? The capture method being random would also make people get angry easily, so what about something like a quick puzzle or a combo to do to cap (like touching somewhere and swype in the directions the game says like a rhythm game or a combo for android, and moving analogs/pressing buttons and touch surface on ouya)? For small enemies instead you could make them take 2 seconds of watching to control (object falls in the way and you have to redo the thing since it's not anymore "hypnotized before capturing the soul". Also if you can attack with the controlled enemies, what about attacking others and "stunning" them to get more chance to control them (or easier combo)