The gamepad layouts are completely customizable, just take a look in the skins/gamepads folder. I can help you figure out the syntax if you have trouble. At some point I'll document it a little better, but you should be able to figure it out by studying the existing layouts. I will be changing the syntax for the analog stick (using the code I came up with for the Xperia Play touchpads, which works a whole lot better). Gamepad layouts are one of the areas I expect to see a lot of contributions from folks once this project starts getting a lot more attention during the Beta Testing phase (coming soon, after I finish the GUI hopefully in the next week or so).
so that means you will include a settings zone letting you customize the controls's size, position and maybe skin when you finish the GUI?if you do, you should add a way to save custom positions etc... for a game, setting automatically the buttons.
also i'm encountering a bug: the analog stick's indicator doesn't move ( i can move my character but the analog doesn't)
Is there a way to use the analog style control instead of the one with no analog?
is there a way to see fps? i'm trying to find out how to improve performance
if you can, can you tell me step by step how to put the analog in the top left part of the screen? i have a semi multitouch phone so sometimes it glitches with analog in the down left and a button doesn't work or it presses random buttons.
this emulator is a pre alpha, IT'S GOING TOO FINE, NOT EVEN SNES EMULATORS GO THAT FAST! (in fact snes emulators lag a lot here)
keep up the good work!!