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Messages - shuy3n

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Miscellaneous / WIIU Dynarc $250 bounty unclaimed
« on: October 18, 2017, 02:32:12 PM »
titles pretty much says it all but i picked up a  heap as chips wiiu for botw because .....well it was really cheap

after installing the custom firmware and installing the emulators on the wiiu i thought id see about a psx emulator on it, only to find this.

not sure how easy or hard it would be to port he wii version to wiiu but thought i'd share in case anyone was interested

Miscellaneous / Re: League of Legends (lol)
« on: October 16, 2013, 05:34:29 PM »
its the currency in the game kinda like M$ points

i may be mistaken i've only played LOL a few times and a little googling

Miscellaneous / Re: League of Legends (lol)
« on: October 15, 2013, 05:07:18 AM »
 :o aren't those slightly illegal

General Discussion / Re: Beta Testing Has Begun!
« on: July 12, 2013, 08:27:07 AM »
I see your point about cluttering tbh.

I'll explain what I meant about roms even though I think It'd be a pain,

split the main menu item "Game" into two one menu item to add roms and the other to take you to a list of your decompressed / categorized roms

Clicking "Add Rom" would kind of act like the Game menu item at first, you click your Zipped rom file but instead of preparing it to run  it could do what you said and extract itself . But instead of extracting in the same location as the Rom file it could extract to a separate Folder for all extracted Roms e.g SDcard0-Mupen-MyRoms.


The "My Roms" would then take straight to the list but could be more like the android address book with search and alphabetical side scroll for people who have quite a few roms


General Discussion / Re: Beta Testing Has Begun!
« on: July 10, 2013, 08:28:38 AM »
If we ever add this feature (and perhaps even if we don't) I'd like to change the folder naming system for manual saves to use the "good name" of the rom rather than the filename of the rom.  I regret not doing that in the first place...

Edit: Another option would be to just decompress once, then add any .z64/etc. files into the same folder.  Then with their permission, delete the compressed file, then take them back to select an uncompressed rom.  Essentially a one-time operation that parallels what they should have done with their pc.

Could this method build a games list of some sort maybe splitting the games option into 2

New Rom
My Games

then have the decompressed Roms in their respective folder containing their individual saves

Paul's Projects / Re: Commodore 64 emu, OUYA
« on: April 06, 2013, 06:12:49 PM »
The OUYA arrived today (in case anyone was wondering if Piers was actually serious about comping me one):

Now I no kidding have to get serious about getting this project rolling  :)

oh my good lord its beautiful

Paul's Projects / Re: Side-scroller game for OUYA
« on: March 06, 2013, 08:19:28 AM »


Not too bad.  Much better than I would have done, haha!

i was doing someones website and their ftp was being shockingly slow so i kinda scribbled in the 5 mins it took for 4 pictures to upload lol

I'm horribly poor at the weirdly unique chibi Nintendo style

Paul's Projects / Re: Side-scroller game for OUYA
« on: March 05, 2013, 06:17:42 PM »
edit:after looking at it i see how bad it is but wont tidy as i think i have a better idea of the concept now

quickest dirtiest sketch you'll ever see but i think i went something spawned from kokiri forest kinda direction instead of mario

Paul's Projects / Re: Side-scroller game for OUYA
« on: February 22, 2013, 08:03:00 AM »
LOL, you're actually a huge help.  The project would be moving quite a bit slower if it wasn't for your efforts (and I'd have a lot more on the queue that needed prioritizing)

have you finalised the story and setting yet Paul also what art style did you decide on, wind waker esque?

Paul's Projects / Re: Side-scroller game for OUYA
« on: February 19, 2013, 09:41:46 AM »
Randomly flicked through my friends comic book collection and came across a guy name "Task Master" mite be a good reference for you main char?

Miscellaneous / Re: Baby on the way!
« on: January 31, 2013, 03:31:03 PM »
 ;D Congratulations Man and Good Luck with everything

Paul's Projects / Re: Side-scroller game for OUYA
« on: January 30, 2013, 08:07:37 AM »
Thought I'd chip in with a mechanic even though i don't know the constraints of the OUYA, could possession work as by you stand still, then touch the touch pad which lifts your soul from the body and you then control it onscreen from the touchpad hovering over an enemy/object for a tiny period of time will then posess that enemy/object, releasing will return the soul to the body

Miscellaneous / Re: NullDCe apk
« on: January 18, 2013, 07:58:34 PM »
Shuy3n, I said it because of this:

"Regarding the release, it's done when it's done. If it's not out it means that it's not ready to get out yet. I know that it is annoying to be treated with the same reply over and over again but I can't answer to questions I don't know myself."

He will answer when he is ready, he just isn't ready yet. They are both taking their time on the release which is a great thing, they will announce news when they have news (like the Youtube videos). Didn't mean for it to be disgruntling.

I Understand the thought behind why some devs and community PR type mod people just my thought process is just stay silent and slowly treacle info when they have it as people asking about it are doing some free PR really, i mean i kind forgot about the DC emu until this thread was resurrected :P

I'm sure Valve would like to slap every one who ask's about hl3 every 5 minutes of the day :P

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