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Messages - jack111

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1
General Discussion / Re: I'm alive ;D
« on: August 26, 2014, 07:46:39 PM »
Have you managed to grow gros michel bananas?

2
General Discussion / Re: Ideas on best use for donations
« on: February 17, 2013, 04:59:42 PM »
You could establish the make Jack111 rich foundation. And what a great idea the people said  ;D

3
General Discussion / Re: Any plans to port this to iOS down the road?
« on: February 17, 2013, 03:52:38 PM »
Any plans to jump ship and purchase a phone running Android? ;)

4
General Discussion / Re: Beta Testing Has Begun!
« on: January 23, 2013, 03:39:36 PM »
Why would they put code into the emulator to make it playable but not fix the intro bug then tell users that they cant play the game?, very weird

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General Discussion / Re: Beta Testing Has Begun!
« on: January 23, 2013, 02:17:16 PM »
Judging by the lack of posts i guess that bit of advise was not such a great idea :P Anyway i don't own a wii so i cant try that particular emulator however according to the site dk64 is listed

 Unplayable
- Hangs
after intro

 

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General Discussion / Re: Beta Testing Has Begun!
« on: January 21, 2013, 04:01:49 PM »
You could always email the guy for a better understanding about what he did to fix the problem, which is an obvious option however if the developer is nice enough to work with you it may give you more time to work on other things

7
General Discussion / Re: Beta Testing Has Begun!
« on: January 18, 2013, 09:34:05 PM »
I am wondering how far up the priority list is game compatability. The progress the team has made is awesome kudos to all of you however in the risk of sounding critical certain games are unplayable or will not even load i am sure most people can live with video glitches and such for a while yet however some titles like donkey kong and paper mario are games people download this emulator to play only to get frustrated that the game cannot be played at all or finished

8
General Discussion / Re: Version 2.0 Release Candidates
« on: January 11, 2013, 01:28:16 AM »
When can we expect a change log between the market version and the upcoming one

9
General Discussion / Re: Latest Build!
« on: January 01, 2013, 08:01:41 PM »
That I understand however if they were more transparent with a coloured outline similar to the way they are now this would have a similar effect and bring a fresh look to the emulator. My fingers usually are the big culprit not so much the buttons. Just thought

What about pre-installed skins and button layouts such as one designed for FPS games for when the Z button needs to be in the correct place to avoid me needing to reach over the other side of the screen to press it without needing to change the layout myself and change it back when I play other games

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General Discussion / Re: Latest Build!
« on: January 01, 2013, 06:55:14 PM »
Just my opinion, does anyone else think that the default skin for the buttons look a bit shoddy, the coloured buttons look awesome (No offence to those who think otherwise, just wondering if the majority has the same opinion).

11
General Discussion / Re: Already live!
« on: December 26, 2012, 03:46:43 PM »
This may too little too late however just a thought. Couldn't you publish the source code of the emulator as you have been doing however keep the source code of the front end and certain components you wrote from the ground up unpublished to avoid people ripping the emulator off and actually needing to do some work to get it up and running.

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General Discussion / Re: Latest Build!
« on: December 20, 2012, 10:25:54 PM »
Does the updated version increase the game compatibility for Mupen64Plus AE or does it fix only the bugs listed at the start of this tread?

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General Discussion / Re: What happened to Mupen64Plus AE?!
« on: September 26, 2012, 01:33:14 AM »
Paul does not want to take our money  :o Tax reasons?

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General Discussion / Re: What happened to Mupen64Plus AE?!
« on: September 10, 2012, 12:34:19 AM »
Sorting out things for your family and yourself is more important than an emulator, however if I can chip in my two cents, it might be worth spending some time to set up an email address linked in with paypay or a similar service that people can donate towards the project and place this information somewhere on the paulscode.com front page, You obviously will not be able to live off the money it makes (unless you get some really generous people) however it may assist you while you are looking for work and possibly give you an excuse to treat the family to a movie or something. If you already have something like this, that's great however I was unable to find such a thing

15
General Discussion / Re: Emulator Licensing Google Play
« on: September 03, 2012, 09:40:59 PM »
Sure makes me wonder though, why some emulators stay on Google play for a very long time, ie fpse for android which I am unsure if it is a port of another emulator or if its designed from the ground up and others tend to get banned without notice fpse also has screenshots and so does the other free N64 emulator, my theory is that if you are using open source code and charging money regardless of if it is a donation or a money making grab for free software Google may have other ideas, I may be wrong however considering no one really knows apart from Google and they cant seem the find the time to hire anyone who is not replying via a generic email template I am unsure if they see the emulation of a console illegal or if Nintendo or Sony themselves had something to do with the take down of many popular Emulators and the accounts of developers who published the apps.

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