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Support / Re: Cover Art
« Last post by fzurita on November 18, 2017, 09:16:59 AM »
That would mean that either, we don't have cover art for those games on the server, you have bad ROMs, or your cover art download is corrupted.

Try deleting /sdcard/mupen64plus-fz/GalleryCache and rescan your game list.
Support / Re: Cover Art
« Last post by Majora on November 16, 2017, 10:02:02 PM »
Did not work! I have four games in the list: Mario 64, Paper Mario (these 2
  games of Mario appear the art of cover), Ocarina of Time and Majora's Mask (these two games of Zelda do not appear the cover art).
Support / Re: Cover Art
« Last post by Nato on November 16, 2017, 09:50:29 PM »
Emulator Settings > Library > enable Download Cover Art.

Restart emulator with internet connection, rescan library Directory.

If you want to use custom cover art in the library, go into the mupen64plus_fz files and find your downloaded cover art, then move your custom art to the same folder, rename it the same as what you are replacing.
Support / Cover Art
« Last post by Majora on November 16, 2017, 09:09:42 PM »
I downloaded two games for the emulator on android, The Legend of Zelda Majoras Mask and the Ocarina of Time, but they run out of the art of the cover list, how do I put the cover art?
General Discussion / Hello from the USA
« Last post by Francisker on November 10, 2017, 05:22:03 PM »
Hi Guys,
Long time lurker, thought i would eventually say Hi!
Support / Mupen64 plus FZ controller issue
« Last post by coolflyz100 on November 06, 2017, 05:28:41 PM »
I have had my Android mupen FZ edition app work for months pretty well. I recently decided to use it again after several months and I originally downloaded the latest one from the site, not the older one on Google Play. Currently it says mupen FZ
 3.0.156 beta version code 156. Anyhow, suddenly now, Diddy kong in dk64 will not fly forward. Walking is fine, but my save left off with him flying through the rings left by the owl. Yes, he can hover with the Z button and move left or right with controls, but  won't move forward in flight. Its very weird cause it used to function correctly. Tried the screen controls when I thought it was the controller and it is the same problem. Something must have changed to cause this situation. I also tried an older save and he still cannot fly. The visual appearance makes it look like I am repeatedly pressing the Z button slowly  to fly verse staying in fly mode. And all he can do is hover. I spent a lot of time to get this far and don't want to have to start over with a fresh install. I think some new menu options are available, but not sure. Would Google play detect the manual install and take over with updates? Or would the manual install update too? So confused as to waht is happening to the control that always worked until now. Everything else is fine. Just can't move Diddy Kong forward anymore when in flight with the Z button so the game is not playable.
General Discussion / Re: N64 Texture Packs
« Last post by Sobziiro on November 06, 2017, 11:54:13 AM »
Edit: Ok the pack Ocarina V7 is already re-uploaded, and within a few hours I upload pack for majoras mask created by the user Nerrel of emutalk, the game looks great with this pack so I decided to reduce the size.

If someone uses this pack I recommend that you use the Gliden64 plugin since Rice does not fully load the textures and some effects like the lens of truth do not work
General Discussion / Re: N64 Texture Packs
« Last post by Paul on November 06, 2017, 07:18:35 AM »
No problem, feel free to start a thread (either general discussion or your projects are fine in my opinion).  Just be careful not to post assets that were extracted from actual games (original textures for example).  You can post tools that are freeware or shareware, but avoid posting anything that is copyrighted material that you do not have permission to distribute.
General Discussion / Re: N64 Texture Packs
« Last post by Sobziiro on November 04, 2017, 02:39:06 PM »
I hope you can share those textures I am interested in knowing what games they are for (like the Doom textures you mention), in terms of creating another thread I do not think there is a problem with the textures but it would be more visible in the Mupen plus AE section.

As for the patches and the tools, I do not know if they're allowed, so we'll see what Paul or Francisco says.

Take this opportunity to mention that I uploaded the pack Ocarina Community V7 with less weight, still missing textures to add but it will be in a small update.

General Discussion / Re: N64 Texture Packs
« Last post by Nato on November 04, 2017, 12:03:29 AM »
Hi Sob,
I did some texture work a while ago, I wonder if it would be alright to create a new thread for sharing HD texture packs or ROM patches / tools in the forum in the Your Projects section?

I would like to start making a Hires texture pack for Doom64, hopefully everyone follows the forum rules and we can develop a community here?

Paul and FZ, would you mind?

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