Recent Posts

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21
Support / Re: Transferring save game data between phones?
« Last post by fzurita on November 07, 2020, 10:09:32 PM »
To transfer data, in the free version, go to Tools then import/export data. In there, choose export game data. This will export a "GameData" folder.

Copy the GameData folder to your new phone. In the pro version, go to Tools, then import/export data. Choose import game data. Select the GameData folder you exported.

To enable SD card support in the pro version, go to settings then data. Change the game data storage location to external. Then choose a folder where to store the game data. You can enable cloud storage support in the same menu.
22
Support / Re: Latest Playstore version GlideN64 seems slower
« Last post by fzurita on November 07, 2020, 10:08:35 PM »
Yeah, GLideN64 did get slower. I have to look into why. Probably some accuracy improvements did it. It seems specifically related to 2d scenes.
23
Support / Transferring save game data between phones?
« Last post by LykaiostheWolfos on November 06, 2020, 05:14:35 PM »
So I currently have Mupen64PlusFZ and I'm planning on buying Mupen64PlusFZ Pro as I know it supports SD and Cloud support and I will be getting a brand new phone in a few days, so I am wondering a few things:

1. When I buy the pro version will the saved data from the free version auto transfer?

1A. If not how do I go about transferring the data between the free version and the pro version?

2. Once I get the pro version how do I save the data to my SD Card?

3. When I get my new phone how do I transfer the saved Game Data?
24
Support / sony bravia android TV - sounds not good
« Last post by sega_dc on November 06, 2020, 11:46:31 AM »
Hello guys,

i have installed the M64 plus on my Android TV.

the music is jerky and the game runs slowly if the sound goes jerky.
Can anyone help me please.
I cant find the right settings.
Thanks a lot
Martin
25
Support / Latest Playstore version GlideN64 seems slower
« Last post by Dr_Bunsen on November 04, 2020, 10:50:33 AM »
I'm using Mupen64Plus FZ playstore version on a Powkiddy X15 with Android 7. It's a pretty low end device, but on the whole GlideN64Fast has been ok. The last update seemed to significantly slow it down though, with severe audio stuttering. Fortunately there are other emulation profiles, but I thought GlideN64 was the most up to date and the best profile to use, whereas profiles like rice are old and glitchy?
26
General Discussion / Mobile Mupen Trainer development
« Last post by GlitchyPSI on October 26, 2020, 07:37:46 AM »
Good morning. I am looking to find a way to write and read directly from memory (through an API perhaps?) because I wish to port features of a program I made that aids with machinima creation (Mario 64 Movie Maker, github: projectcomet64/M64MM) so it can be used by people that have little to no access to a computer. I however have not developed for Android before, and wish to know how to start and/or go about it. Any help?
27
General Discussion / Re: Visual problem
« Last post by fzurita on October 18, 2020, 05:10:28 PM »
First, are you using the latest version from the play store?

https://play.google.com/store/apps/details?id=org.mupen64plusae.v3.fzurita
28
General Discussion / Re: Creating Custom Skins
« Last post by fzurita on October 18, 2020, 05:08:41 PM »
One update to this topic. Touchscreen profiles now need to be imported through  "Settings"-->"Touchscreen"-->"Import Touchscreen Graphics". From there, a valid zip file containing touchscreen graphics must be selected. I have linked a sample file. For the zip file to be considered valid, these files must be present, otherwise it will be rejected:

Quote
"analog-back.png"
"analog-fore.png"
"analog.png"
"buttonL-holdL.png"
"buttonL-mask.png"
"buttonL.png"
"buttonR-holdR.png"
"buttonR-mask.png"
"buttonR.png"
"buttonS-holdS.png"
"buttonS-mask.png"
"buttonS.png"
"buttonSen-holdSen.png"
"buttonSen-mask.png"
"buttonSen.png"
"buttonZ-holdZ.png"
"buttonZ-mask.png"
"buttonZ.png"
"dpad-mask.png"
"dpad.png"
"fps-0.png"
"fps-1.png"
"fps-2.png"
"fps-3.png"
"fps-4.png"
"fps-5.png"
"fps-6.png"
"fps-7.png"
"fps-8.png"
"fps-9.png"
"fps.png"
"groupAB-holdA.png"
"groupAB-holdB.png"
"groupAB-mask.png"
"groupAB.png"
"groupC-holdCd.png"
"groupC-holdCl.png"
"groupC-holdCr.png"
"groupC-holdCu.png"
"groupC-mask.png"
"groupC.png"
"skin.ini"

https://drive.google.com/file/d/1hZKsI9rtYAEibiWh_z2E2iYg45EYrOZw/view?usp=sharing
29
General Discussion / Re: Custom Gamepad (and Touchpad) Layouts!
« Last post by fzurita on October 18, 2020, 05:02:17 PM »
30
General Discussion / Re: Frequently Asked Questions (FAQ)
« Last post by fzurita on October 18, 2020, 04:51:42 PM »
Can anyone tell me how resident evil 2 and space invaders work on mupen

The work ok as long as you use the GLideN64 based emulation profiles.
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