Author Topic: Texture Mods and MPK Data?  (Read 11584 times)

Offline ofm05

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Re: Texture Mods and MPK Data?
« Reply #15 on: August 03, 2013, 10:40:29 AM »
Yeah please upload. I want to see what all you renamed.

Once I see how you did it, I will start porting over some projects.



Paul can you look into the texture mod issue a bit further? I see a lot of people have asked about it before. It would be great to have it running on Mupen64AE since its the best emulator.
« Last Edit: August 03, 2013, 11:20:56 AM by ofm05 »

Offline Mikhail

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Re: Texture Mods and MPK Data?
« Reply #16 on: August 03, 2013, 04:40:22 PM »
https://anonfiles.com/file/c28e4def453018bc1ac1adfac4f4a5b7

Unzip to storage/sdcard0/.n64oid/hires_texture

I included a optional WWF No Mercy#DDA63786#2#0_allciByRGBA.png texture to combat the Triple H hat/cap back of head issue, downside is you lose the spiked fringe effect though, my texturing skills are crap maybe you can redo/tweak the texture to make it look better. I separated all the textures into appropriately named folders too for easier testing.

Offline ofm05

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Re: Texture Mods and MPK Data?
« Reply #17 on: August 03, 2013, 06:20:36 PM »
Thanks!

I will see what I can do and report back.

Offline ofm05

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Re: Texture Mods and MPK Data?
« Reply #18 on: August 03, 2013, 06:55:40 PM »
I was able to port the rock without any issues.

I will post pics when i can.

I will do some more and see if I run into any issues.

I'm trying to figure out a way to convert Pj64 cheat codes to mupen64 format. That's the only thing left and I can pretty much port texture project over.


Is there any program that allows me to make cheat codes or edit them?
« Last Edit: August 03, 2013, 09:51:21 PM by ofm05 »

Offline ofm05

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Re: Texture Mods and MPK Data?
« Reply #19 on: August 04, 2013, 07:17:06 PM »
Well I've tried just about everything to import my own cheat codes with no success. I will just wait hopefully some day down the road Paul can implement a way to add cheats and load the textures on Mupen64AE until then I've given up.   


Offline Mikhail

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Re: Texture Mods and MPK Data?
« Reply #20 on: August 26, 2013, 02:18:12 AM »