Author Topic: Balls To The Rescue!  (Read 3105 times)

Offline MattyGlen

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Balls To The Rescue!
« on: August 04, 2013, 05:07:14 AM »


Hey guys
In my spare time over the last few months i have been working on a game for the Android platform. As i'm quite the Noob at app development of any kind , i decided to keep to the basics and not jump in too deep too quickly, so i settled on an idea for a simple platform puzzle game (which i called: Balls To The Rescue!).

I have uploaded it to the Google Play Store as a paid app, however i would like to post it here for free for the PaulsCode community as a thank you for all the hard work that comes from this community.

I will be pushing a few updates (adding a few extra levels and features) over the coming weeks, so i will keep the bellow links up-to-date with the latest version.

This is the full version listed on Google Play (with identical key-store), so once it is installed you can pop over to the Google Play Store and leave a rating.
Google Play now requires purchase through the Google Play Store to leave a rating <<--- Mother F*%#er! :-)
 





If you would like to give the game a rating it would be much appreciated. Once purchased send me your receipt number or email address to mattyglen81@gmail.com and i'll issue you a full refund, which will give you the ability to leave a rating for free. (sorry for the hassle)

Google Play Store Listing

PaulsCode Community Free Download Ver 1.1.0

]PaulsCode Community Free Download Ver 1.1.2
Version 1.1.2
- Fixed animation issue on low-end devices.
- Fixed an issue causing the screen to sleep on some devices (oops!)
- Updated String Engine.
- Fixed issue with collision detection.
- Added more animations and general graphics.
- Other stuff no one cares about.
« Last Edit: August 09, 2013, 12:51:14 AM by MattyGlen »
Device: Xperia Play R800i
Resolution: 480 x 854
CPU: 1.8GHz (OC) Qualcomm Snapdragon MSM8x55 chipset
GPU: Adreno 205 245 MHz
RAM: 512 MB
Rom: Verizon 4.0.2.A.0.62 Gingerbread 2.3.4 rooted

Offline Paul

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Re: Balls To The Rescue!
« Reply #1 on: August 04, 2013, 08:01:30 AM »
Very nice!  Glad to see you getting into app development, MattyGlen.  With your artistic skills, I am looking forward to see what you come up with.
Device: Samsung Galaxy Nexus i515
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Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

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Offline MattyGlen

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Re: Balls To The Rescue!
« Reply #2 on: August 04, 2013, 06:26:47 PM »
Hi Paul. Thanks heaps for purchasing and rating my game.

I will be starting a new project soon which im quite excited about.
Device: Xperia Play R800i
Resolution: 480 x 854
CPU: 1.8GHz (OC) Qualcomm Snapdragon MSM8x55 chipset
GPU: Adreno 205 245 MHz
RAM: 512 MB
Rom: Verizon 4.0.2.A.0.62 Gingerbread 2.3.4 rooted

Offline xperia64

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Re: Balls To The Rescue!
« Reply #3 on: August 06, 2013, 08:25:13 PM »
Again, very nice icon. When I get another google play card I'll probably buy this.

Offline RogerSmith

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Re: Balls To The Rescue!
« Reply #4 on: August 06, 2013, 10:35:24 PM »
Judging from the pictures and the lite description, I couldn't really gather what the game is about. I don't know the mechanics or anything. I think you should add some in depth descriptions about the features/challenges. I'll give it a try though, sometime.

Offline MattyGlen

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Re: Balls To The Rescue!
« Reply #5 on: August 09, 2013, 12:53:05 AM »



Thanks for the feedback.

I have put together more descriptive in-game tutorials which i will be implementing into version 1.1.3 hopefully before Monday. I've had a few people point out the lack of game-play/mechanics information :-) i guess i have a lot to learn in game design.


I've posted the latest update from Google Play in the main post (version 1.1.2).
Feel free to leave any questions or comments here. Positive or negative. They all help.

MattyGlen.
Device: Xperia Play R800i
Resolution: 480 x 854
CPU: 1.8GHz (OC) Qualcomm Snapdragon MSM8x55 chipset
GPU: Adreno 205 245 MHz
RAM: 512 MB
Rom: Verizon 4.0.2.A.0.62 Gingerbread 2.3.4 rooted