Author Topic: Controller Lag/Problems, wit 4 players  (Read 3817 times)

Offline Kenshin2k

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Controller Lag/Problems, wit 4 players
« on: January 14, 2014, 03:00:30 PM »
HeY there, today i ran in an weird issue--

We tried to play mario party with 4 players..but one controller had extreemly lags. Really you had to Wait at least 2 sexonds tll a button press Was received.

I Am Using 4 original n64 controllers via 2 usb adapters..
The Funny thing is, With 3 players it works better (but on button Mashing games, it is Stll unfair since the lag is then noticed )

It get even Worse if i use 3 n64 controllers and 1 ouya controller..

Is there Anything i Can do.. the cintroller lag makes competive gameplay in Mario party useless

Is even think this is more like An ouya issue, but Just want To be Sure-.

Offline Paul

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Re: Controller Lag/Problems, wit 4 players
« Reply #1 on: January 14, 2014, 03:22:56 PM »
I've actually experience the same behavior with the OUYA controllers themselves a few (infrequent) times in the past, so possibly not a problem unique to USB controllers.  In my case, rebooting the OUYA seemed to fix the problem (at least temporarily, since I experienced it more than once).  Don't know if it will help in your case though - I haven't tried four USB controllers at once yet (I'll run some tests when I get a chance to see if I can replicate the behavior).
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Offline littleguy

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Re: Controller Lag/Problems, wit 4 players
« Reply #2 on: January 14, 2014, 04:10:16 PM »
The last time I actually tested four controllers at once was quite a while ago.  I'll try again tonight if I can find some time.  I do recall the stock OUYA controller had terrible lag if I didn't have clear line of sight between controller and console.  But that was several months ago.

Also, what game and what video plugin are you experiencing the problem on (it might be game related)?
2012 Nexus 7, rooted stock Lollipop
Samsung Galaxy Victory, rooted stock Jelly Bean
Xperia PLAY, stock Gingerbread
OUYA, retail version

Offline Kenshin2k

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Re: Controller Lag/Problems, wit 4 players
« Reply #3 on: January 15, 2014, 07:05:41 AM »
The lag was not on the ouya controller itself.. But on the USB n64 controllers..
And i freshly rebooted theouya..
It is possible that the lag came over time AS a mario partygamr takes hours ..

I played mrio Party gles2rice

Everything is Wirkung fine with 2 vor less n64 controllers

Offline Kenshin2k

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Re: Controller Lag/Problems, wit 4 players
« Reply #4 on: January 23, 2014, 04:49:16 AM »
i want to update this issue..

the problem was actually that 2 controllers where not original ( remade cheap hong kong n64 controllers)
They still work an a real n64 but the ouya seems to have problems with it..

So when i play with 4 original n64 controllers , it is working!

Offline Paul

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Re: Controller Lag/Problems, wit 4 players
« Reply #5 on: January 23, 2014, 07:59:22 AM »
Interesting.  Are you using the same two USB adapters as before?
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline Kenshin2k

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Re: Controller Lag/Problems, wit 4 players
« Reply #6 on: January 26, 2014, 01:06:22 PM »
Yes the same ...
I tested it with 4 Originals.. Works perfect

Offline littleguy

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Re: Controller Lag/Problems, wit 4 players
« Reply #7 on: January 26, 2014, 01:14:14 PM »
Thanks for updating Kenshin2k.  I guess it's a low-level hardware issue then, probably not something we'd be able to address in the app.
2012 Nexus 7, rooted stock Lollipop
Samsung Galaxy Victory, rooted stock Jelly Bean
Xperia PLAY, stock Gingerbread
OUYA, retail version