Author Topic: GLIDE: List of problem games  (Read 3048 times)

Offline littleguy

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GLIDE: List of problem games
« on: January 31, 2014, 03:46:32 PM »
For test and debug purposes, I need a list of "problem games" for the glide plugin.  By "problem game" I mean any game that
 - Does not display properly, or
 - Is *significantly* slower than the other video plugins (minor slowdown is not a problem)

If the problem is just at a particular point in the game, it would be very helpful if you could post a save state to make it easy to test.  Else, just be as specific as possible.  Thanks...
2012 Nexus 7, rooted stock Lollipop
Samsung Galaxy Victory, rooted stock Jelly Bean
Xperia PLAY, stock Gingerbread
OUYA, retail version

Offline xperia64

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Re: GLIDE: List of problem games
« Reply #1 on: January 31, 2014, 03:53:01 PM »
Keep in mind the omnipresent offset/flicker reduction issue on many newer devices (thanks, qualcomm...)

Offline littleguy

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Re: GLIDE: List of problem games
« Reply #2 on: January 31, 2014, 03:56:50 PM »
Also the screen rotation (how could I forget).

I assume you're referring to the polygon offset.  Remind me, was it just an issue with kitkat and adreno 320?  I.e. jellybean and 320 don't have the offset misclassification.
2012 Nexus 7, rooted stock Lollipop
Samsung Galaxy Victory, rooted stock Jelly Bean
Xperia PLAY, stock Gingerbread
OUYA, retail version

Offline xperia64

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Re: GLIDE: List of problem games
« Reply #3 on: January 31, 2014, 04:02:03 PM »
Its always existed on my adreno 320. Sticking with jellybean 4.3 until there's a large GPU driver update. http://imgur.com/QCTM2Np

Offline littleguy

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Re: GLIDE: List of problem games
« Reply #4 on: January 31, 2014, 04:06:49 PM »
Is that your 2013 nexus 7?  If I'm lucky I might be able to borrow one some weekend.
2012 Nexus 7, rooted stock Lollipop
Samsung Galaxy Victory, rooted stock Jelly Bean
Xperia PLAY, stock Gingerbread
OUYA, retail version

Offline xperia64

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Re: GLIDE: List of problem games
« Reply #5 on: January 31, 2014, 04:14:31 PM »
Is that your 2013 nexus 7?  If I'm lucky I might be able to borrow one some weekend.
Yep. Bit annoying as rice is OK but frameskip is overzealous, gles2n64 has shadow issues, and there's an example of glide. All of them are fine for regular Mario 64, but the star road mod seems to need glide. Rice does work for star road but seems to lag, and I don't think gles2n64 even works with it.

Offline Mikhail

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Re: GLIDE: List of problem games
« Reply #6 on: February 01, 2014, 07:13:58 AM »
Indiana Jones nothing but black screens in glide & gln you can semi make it into the game intro
using rice with pure interpreter albeit with broken graphics.