Author Topic: 3.0 Alpha Testing  (Read 352266 times)

Offline huyn54

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Re: 3.0 Alpha Testing
« Reply #840 on: December 24, 2015, 09:50:50 PM »
May I ask which file? I go to gamedata and coreconfig folder. I then try to look for the multi controller setting in the mupen64plus.cfg file but am unable to find anything. Do I add a line that forces 4 players?

Offline retroben

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Re: 3.0 Alpha Testing
« Reply #841 on: December 25, 2015, 02:49:41 AM »
Sorry for not responding for so long,it is in the mupen64plus.ini found in
/sdcard/Android/data/org.mupen64plusae.v3.alpha/

The first game visible has the "Players" command with"=4" as the value,so it should be easy to understand what to do for the game of choice after finding it in the large list.

You type in...

Players=4

Under the game and under the last option and save changes,then it should work for making the controller slots appear.

Offline huyn54

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Re: 3.0 Alpha Testing
« Reply #842 on: December 25, 2015, 12:32:44 PM »
Took me a couple tries, but I just replaced all of the players=2 to players=4 with a text editor so I didn't have to look. Thank you for your help. I never post on forums for help because I can usually find it somewhere, but I had to this time. So thank you again.  :D

Offline nakata6790

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Re: 3.0 Alpha Testing
« Reply #843 on: January 30, 2016, 05:45:32 PM »
  Hello and a great 2016 to everyone.

I have been downloading new autobuillds and playtesting them for the past 2 months or so and the work being done, tinkering and improving this emulator is evident. From small nooks and crannies (per game config, number of auto savegames per game, menu slider) to improved performance, i want to thank all the developers for their contributions and improvements.
Even hacks play very well on this emu, which is great in its' own right, as there is a large number of Mario 64 and GoldenEye projects worth playing.


  I would also like to propose a couple of suggestions:

1. Have the menu slider be optional. Personally, i have assigned my camera button to trigger the menu and since i game on a 4 inch screen, i sometimes accidentaly trigger the menu slider while touching the left side of the screen (analog and z are assigned there by me). Having an option on the "display" options to disable the slider if you can enter the menu via a button would be nice imho.

2. Have an ''audio off'' option in each game's separate options. While many games play very well speedwise, it would help in some lagging ones like Top Gear Rally.

  Thanks again and keep up the good work!
« Last Edit: January 30, 2016, 05:48:09 PM by nakata6790 »

Offline nakata6790

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Re: 3.0 Alpha Testing
« Reply #844 on: February 03, 2016, 08:03:31 AM »
  Could Jabo Direct3d plugin be supported by mupen64?

 I find it faster in some games on Project64 compared to other plugins. It also does not freeze in some romhacks (e.g. SM64 Green Stars) unlike all other plugins.

Offline fzurita

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Re: 3.0 Alpha Testing
« Reply #845 on: February 03, 2016, 08:26:30 AM »
That would be a tough plugin to port over since Android doesn't support Direct3D.

Offline nakata6790

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Re: 3.0 Alpha Testing
« Reply #846 on: February 03, 2016, 03:32:31 PM »
Oh, i see.
Thank you for answering my question.

Offline Metalmusic3000

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Re: 3.0 Alpha Testing
« Reply #847 on: February 14, 2016, 04:32:47 PM »
On the newest alpha Feb 14 build the app crashes when I try to go into manage plugins menu and try to change the plugin so i can edit the configurations of  it I am on nvidia shield portable tegra 4 kit kat

Offline Metalmusic3000

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Re: 3.0 Alpha Testing
« Reply #848 on: February 14, 2016, 04:40:43 PM »
Here screenshots

Offline Metalmusic3000

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Re: 3.0 Alpha Testing
« Reply #849 on: February 14, 2016, 04:42:06 PM »
One more pic

Offline Metalmusic3000

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Re: 3.0 Alpha Testing
« Reply #850 on: February 14, 2016, 04:44:13 PM »
Also turok 2 and bomberman64 don't run again

Offline Metalmusic3000

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Re: 3.0 Alpha Testing
« Reply #851 on: February 14, 2016, 04:48:10 PM »
Scratch bomber man that works but turok 2 does not

Offline fzurita

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Re: 3.0 Alpha Testing
« Reply #852 on: February 14, 2016, 04:57:45 PM »
Thanks for the report, I'll look into the crash, in the mean time, you can revert to an older build.

Offline fzurita

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Re: 3.0 Alpha Testing
« Reply #853 on: February 14, 2016, 05:21:12 PM »
One more pic

Can you send me your crash log files? They are at this location /sdcard/mupen64plusae-v3-alpha/CrashLogs/

Offline fzurita

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Re: 3.0 Alpha Testing
« Reply #854 on: February 14, 2016, 05:38:32 PM »
Ok, I think I see the issue already. Can you try the next auto build within a couple of hours?