I've incorporated the new logo, revamped the manifest, and redone the .xml layout, so it is full-screen now. It draws the frames via the insanely slow Android API, so drawing a larger image does have an impact on the framerate (not too noticeable, though). I'm currently working on adding the extra controls (I decided to do this part right and copy the customizable layout code from Mupen64Plus AE, so it's taking a little longer than anticipated). I should also be able to add button-mapping without too much difficulty. I'm going to hold off debugging the audio linkage again, until I rearrange the project sources (debugging is a real hassle the way the project is set up now). I'm also holding off on adding ARM6 support until I've rearranged the project (I will build a separate APK for ARM6 or ARM5 if anyone asks for it, but the ARM6 version won't be auto-distributed with the main APK in this version)
Barring any unforseen problems, I should have the update ready tomorrow.