Today I helped someone out with a Java method for calculating alignments needed for a 3D auto-navigation system. Here is a basic applet demonstrating the concept:
3D Auto-Navigation ExampleNow that it's working, I've decided to incorporate it into an applet game concept I came up with a few years ago and just never got around to finishing. Here's what it looks like so far (prior to the auto navigation system to control the enemy ship):
Jupiter Defense (Mouse left-drag moves gun, right-click shoots)
I'd like to finish this game up now that I can make the enemy ships navigate intelligently toward a given target. Something fun to work on as a simple side-project.