Author Topic: Banner experimental concept  (Read 4418 times)

Offline Tom.K

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Banner experimental concept
« on: February 25, 2012, 05:05:08 AM »
Created it within 10-15 min, just added background with letters like in current banner, doing a bit more experiments...



A bit lighter background attempt.


I should add gears somehow...

Offline dmapps

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Re: Banner experimental concept
« Reply #1 on: February 26, 2012, 07:42:42 AM »
i did one just for cracks also


Offline Paul

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Re: Banner experimental concept
« Reply #2 on: February 26, 2012, 10:30:23 AM »
I like my banner.   ;D
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline Tom.K

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Re: Banner experimental concept
« Reply #3 on: February 26, 2012, 02:14:27 PM »
I like my banner.   ;D

Any chance to improve quality of your banner? I'm not sure where did you got resources so that I could try to re-make if possible...

Offline Paul

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Re: Banner experimental concept
« Reply #4 on: February 26, 2012, 04:22:29 PM »
Its a compilation of things I drew or created myself, and lines from actual source code (the code on the left is the HTML header from an early version of this website, and the code on the right is from my SoundSystem library).  The gear in the center is a sketch I did when I first started learning 3D modelling, and going from a sketch to a model.  I may work on improving the quality at some point.  The only things I might consider changing is the code on the left to something from Mupen64Plus AE or Yabause AE, and using a higher-resolution font for "PaulsCode.Com".
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline Tom.K

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Re: Banner experimental concept
« Reply #5 on: February 27, 2012, 01:51:08 PM »
I'm not really sure that everyone would find out it's actually your code.  ;)

You should remove alphabet from background, and keep those codes, while gear should be on left side of "PaulsCode.com" text, which should have some kind of digital font.

Offline Paul

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Re: Banner experimental concept
« Reply #6 on: February 27, 2012, 03:12:04 PM »
I had several people comment that they recognized the code on the right, back when my SoundSystem library was popular (before Oracle screwed up JavaSound).  If I do update the image, it will have to keep the same feel as the current image, since I've had it for a very long time (way before Mupen64Plus AE put my name on the map, haha).  It is sort of my signature.
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline shuy3n

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Re: Banner experimental concept
« Reply #7 on: May 09, 2012, 05:24:35 PM »