Author Topic: Using audio streams causes lags  (Read 1330 times)

Offline CreativeMD

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Using audio streams causes lags
« on: July 17, 2015, 04:02:27 AM »
Hello,

yes it is minecraft related, but it's about the sound engine from paulscode. I want to play audio file which are about 1-3 min long. If i'm using streams the FPS drops from 40 to 20 and this is unexpectable.
Maybe i'm doing something wrong? If i'm not using streams, the game will freeze until the sound has finished loading, so about 2-3 secs.

I would be very happy for any help :D