Author Topic: NullDCe apk  (Read 151968 times)

Offline Kidam

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Re: NullDCe apk
« Reply #180 on: September 29, 2013, 08:31:45 PM »
he's deleting comments, basically he tricks people to promote website.

Offline amdradeon

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Re: NullDCe apk
« Reply #181 on: September 30, 2013, 05:05:03 PM »
God I following this project, but damn if its not worth it in the end(there will be a end right?)

Offline razor84

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Re: NullDCe apk
« Reply #182 on: October 08, 2013, 11:01:48 AM »
Any news, something that can give us a glimmer of hope?
been waiting for ages for this project..
emulation has hit a dead end.. pls any news? thx.
« Last Edit: October 08, 2013, 11:04:00 AM by razor84 »

Offline PsyMan

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Re: NullDCe apk
« Reply #183 on: December 17, 2013, 11:44:54 PM »
OK, it's up.

http://reicast.com/

Have phun!

PS: It's still pre-alpha quality! It will have better options, UI, etc with newer versions.
« Last Edit: December 17, 2013, 11:47:42 PM by PsyMan »

Offline supream222

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Re: NullDCe apk
« Reply #184 on: December 18, 2013, 08:02:24 AM »
Looks great psyman! Only thing is the analog stick only shows up on half of my screen but im sure that will be fixed in some settings later if we can move controls around. Keep it up guys!

Merry christmas!  :)
« Last Edit: December 18, 2013, 08:09:06 AM by supream222 »

Offline stodag

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Re: NullDCe apk
« Reply #185 on: December 18, 2013, 08:40:56 AM »
Thx PsyMan, just when I least expected it lol.. marry Xmas buddy( I'm well chuffed) :) thx again.. one question, why is it free? I'd gladly pay..

Offline PsyMan

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Re: NullDCe apk
« Reply #186 on: December 18, 2013, 08:57:11 AM »
It's free cause it would be free anyway. It's our policy. We also decided to use some open source parts on it so their license would prevent us from keeping the source closed unless we wrote our own (arm interpreter, some bits from older nulldc here and there).


We would also add a paid version on google code along with the free one (without any changes between them) like the Dolphin guys do, but selling apps on google code is not supported where we live.

We might set up some form of crowd funding however, for those who really want to support the project.
« Last Edit: December 18, 2013, 08:58:47 AM by PsyMan »

Offline stodag

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Re: NullDCe apk
« Reply #187 on: December 18, 2013, 09:34:09 AM »
Ok, im havin trouble finding the sub folder to place bios etc, i have 2 phones, dual core a9 & a5 sd card/date/dc etc cant finf it on either phone?!? any help thx.

Offline Paul

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Re: NullDCe apk
« Reply #188 on: December 18, 2013, 09:39:36 AM »
Always great to see more open source projects (this wasn't one I was expecting to be, considering the initial closed development).  When you guys have a way to donate to the project, I'll be first in line, and spread the word.
Device: Samsung Galaxy Nexus i515
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GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
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Offline scorpio16v

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Re: NullDCe apk
« Reply #189 on: December 18, 2013, 11:56:10 AM »
@ stodag

You must create /dc/data yourself and put the correct renamed files in it.

<a href="http://www.youtube.com/v/yj5BkdMEvks" target="_blank" class="new_win">http://www.youtube.com/v/yj5BkdMEvks</a>

The gamepad layout isn't optimal and I haven't figured out how to map gamepad buttons to the emulator's button layout.
But it runs amazingly good with clear sound.  :)

Offline xperia64

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Re: NullDCe apk
« Reply #190 on: December 18, 2013, 04:27:16 PM »
Sadly I couldn't get Half-Life to run :P :
Code: [Select]
I/newdc   ( 9066): <*******>MMU Enabled , OLNY SQ remaps work<*******>
I/newdc   ( 9066): ldtlb 0/0
I/newdc   ( 9066): MEM remap 0 : 0x5800 to 0xC12D800
I/newdc   ( 9066): Get MemPtr not suported area ; addr=0x5B90
I/newdc   ( 9066): Error in jni/../jni/../../../newdc/hw/holly/sb_mem.cpp:WriteB
ios:61  -> Write to  [Boot ROM] is not possible, addr=c,data=8c026390,size=2
I/newdc   ( 9066): Verify Failed  : !(state.cpu.is_delayslot && OpDesc[op]->SetP
C())
I/newdc   ( 9066):  in dec_DecodeBlock -> jni/../jni/../../../newdc/hw/sh4/dyna/
decoder.cpp : 1096
I/newdc   ( 9066): SIGSEGV @ fault_handler+0x00010498 ... 00000000 -> was not in
 vram
I/newdc   ( 9066): Fatal error : segfault
I/newdc   ( 9066):  in fault_handler -> jni/../jni/../../../newdc/linux/common.c
pp : 66
I/ActivityManager(  601): Process com.reicast.emulator (pid 9066) has died.
I/WindowState(  601): WIN DEATH: Window{4248df58 u0 com.reicast.emulator/com.rei
cast.emulator.MainActivity}
W/ActivityManager(  601): Force removing ActivityRecord{42161878 u0 com.reicast.
emulator/.GL2JNIActivity}: app died, no saved state

Offline PsyMan

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Re: NullDCe apk
« Reply #191 on: December 18, 2013, 04:31:58 PM »
Oh right, forgot to mention that mmu is not supported (only sq remaps work). So games like hl2, sega rally, worms, bust a move, tomb raider, etc will not work.

Offline razor84

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Re: NullDCe apk
« Reply #192 on: December 19, 2013, 05:21:30 AM »
thanks guys, will there be frameskipp in future?

Offline PsyMan

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Re: NullDCe apk
« Reply #193 on: December 19, 2013, 12:35:13 PM »
Source code is out too now :)

https://github.com/reicast

Offline Paul

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Re: NullDCe apk
« Reply #194 on: December 19, 2013, 12:54:23 PM »
Awesome.  The readme mentions that you all hate folks forking for the purpose of adapting or porting.  How would you all prefer developers to contribute-- would you add them to the project's contributers, or just work off local branches and submit pull requests?  Just curious what your normal work flow will be for incorporating work from devs outside the team.
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted