Author Topic: Alpha Testing Underway!  (Read 341139 times)

Offline koekje

  • byte
  • *
  • Posts: 20
    • View Profile
Re: Alpha Testing Underway!
« Reply #105 on: November 11, 2011, 01:32:27 PM »
Are you going to put the emulator on slideme to? I dont have a credit card and slideme offers a paypal option.
Device: HTC Desire Z ( G2/Vision )
CPU: 1497 MHz Scorpion processor,  Qualcomm MSM 7230 chipset
GPU: Adreno 205
RAM: 512 MB
Resolution: 480 x 800
Rom: Cyanogenmod 7.1, 2.3.4 rooted

Offline xperia64

  • Moderator
  • double
  • *****
  • Posts: 591
    • View Profile
    • My Apps
Re: Alpha Testing Underway!
« Reply #106 on: November 11, 2011, 01:36:35 PM »
Are you going to put the emulator on slideme to? I dont have a credit card and slideme offers a paypal option.
its going to be free no matter what  8) ;D 8)

Offline koekje

  • byte
  • *
  • Posts: 20
    • View Profile
Re: Alpha Testing Underway!
« Reply #107 on: November 11, 2011, 01:40:47 PM »
I thought i heard him say he was going to put in on the market for 1 dollar but you could also compile the apk for free if you want
Device: HTC Desire Z ( G2/Vision )
CPU: 1497 MHz Scorpion processor,  Qualcomm MSM 7230 chipset
GPU: Adreno 205
RAM: 512 MB
Resolution: 480 x 800
Rom: Cyanogenmod 7.1, 2.3.4 rooted

Offline Paul

  • Administrator
  • double
  • *****
  • Posts: 3499
  • Developer
    • View Profile
    • PaulsCode.Com
Re: Alpha Testing Underway!
« Reply #108 on: November 11, 2011, 02:03:50 PM »
It will be listed for $1 on the market, but free here.  You won't have to compile it, I'll have the compiled APK here for anyone who isn't a developer.
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline xperia64

  • Moderator
  • double
  • *****
  • Posts: 591
    • View Profile
    • My Apps
Re: Alpha Testing Underway!
« Reply #109 on: November 11, 2011, 02:57:58 PM »
It will be listed for $1 on the market, but free here.  You won't have to compile it, I'll have the compiled APK here for anyone who isn't a developer.
smart. Make them visit your website.  ;)

Offline Paul

  • Administrator
  • double
  • *****
  • Posts: 3499
  • Developer
    • View Profile
    • PaulsCode.Com
Re: Alpha Testing Underway!
« Reply #110 on: November 11, 2011, 03:16:07 PM »
Well, I'm sure someone will list a free build on the market anyway.  I might even list it twice myself.  The main reason I'd like folks to come here is so they can get involved in the project.  I'm planning to rearrange the forum a bit to create an entire section for the emulator, with boards for support, developers, ROM compatibility, etc.
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline Mats

  • int
  • **
  • Posts: 65
    • View Profile
Re: Alpha Testing Underway!
« Reply #111 on: November 11, 2011, 03:26:27 PM »
Well, I'm sure someone will list a free build on the market anyway.  I might even list it twice myself.  The main reason I'd like folks to come here is so they can get involved in the project.  I'm planning to rearrange the forum a bit to create an entire section for the emulator, with boards for support, developers, ROM compatibility, etc.
this goes better and better :)

Offline Mats

  • int
  • **
  • Posts: 65
    • View Profile
Re: Alpha Testing Underway!
« Reply #112 on: November 11, 2011, 04:08:22 PM »
is it hard to write the GUI ? :)

Offline Paul

  • Administrator
  • double
  • *****
  • Posts: 3499
  • Developer
    • View Profile
    • PaulsCode.Com
Re: Alpha Testing Underway!
« Reply #113 on: November 11, 2011, 04:46:22 PM »
is it hard to write the GUI ? :)

No, it's quite simple -- written in Java, with an easy-to-understand API.  The only difficulty I'm having at the moment is restoring the SDL surface after leaving then returning.  Once I get that figured out, it will just be a matter of testing on some other phones, then adding whatever features and options I want to have in the menu system.
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline Mats

  • int
  • **
  • Posts: 65
    • View Profile
Re: Alpha Testing Underway!
« Reply #114 on: November 11, 2011, 04:57:01 PM »
is it hard to write the GUI ? :)

No, it's quite simple -- written in Java, with an easy-to-understand API.  The only difficulty I'm having at the moment is restoring the SDL surface after leaving then returning.  Once I get that figured out, it will just be a matter of testing on some other phones, then adding whatever features and options I want to have in the menu system.
ok will the menus look like in n64oid:)

Offline Paul

  • Administrator
  • double
  • *****
  • Posts: 3499
  • Developer
    • View Profile
    • PaulsCode.Com
Re: Alpha Testing Underway!
« Reply #115 on: November 11, 2011, 05:33:09 PM »
No idea.  I don't own N64oid (didn't want to be accused of copying it).
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline xperia64

  • Moderator
  • double
  • *****
  • Posts: 591
    • View Profile
    • My Apps
Re: Alpha Testing Underway!
« Reply #116 on: November 11, 2011, 09:29:10 PM »
A couple days after every n64oid update, slideme.org's website slows to a grinding halt. Coincedence?

Offline koekje

  • byte
  • *
  • Posts: 20
    • View Profile
Re: Alpha Testing Underway!
« Reply #117 on: November 12, 2011, 02:23:54 AM »
Well they got more than 100000 downloads so if every one tries to download the new update at once i think slideme just goes black for a couple of hours xd
Device: HTC Desire Z ( G2/Vision )
CPU: 1497 MHz Scorpion processor,  Qualcomm MSM 7230 chipset
GPU: Adreno 205
RAM: 512 MB
Resolution: 480 x 800
Rom: Cyanogenmod 7.1, 2.3.4 rooted

Offline Mats

  • int
  • **
  • Posts: 65
    • View Profile
Re: Alpha Testing Underway!
« Reply #118 on: November 12, 2011, 04:22:03 AM »
is this site to help with the gui ? speckyboy.com/2010/05/10/android-app-developers-gui-kits-icons-fonts-and-tools/

Offline Vincentmrl

  • Cyan Team
  • long
  • *
  • Posts: 121
    • View Profile
Re: Alpha Testing Underway!
« Reply #119 on: November 12, 2011, 08:16:14 AM »
The gamepad layouts are completely customizable, just take a look in the skins/gamepads folder.  I can help you figure out the syntax if you have trouble.  At some point I'll document it a little better, but you should be able to figure it out by studying the existing layouts.  I will be changing the syntax for the analog stick (using the code I came up with for the Xperia Play touchpads, which works a whole lot better).  Gamepad layouts are one of the areas I expect to see a lot of contributions from folks once this project starts getting a lot more attention during the Beta Testing phase (coming soon, after I finish the GUI hopefully in the next week or so).

so that means you will include a settings zone letting you customize the controls's size, position and maybe skin when you finish the GUI?if you do, you should add a way to save custom positions etc... for a game, setting automatically the buttons.
also i'm encountering a bug: the analog stick's indicator doesn't move  ( i can move my character but the analog doesn't)
Is there a way to use the analog style control instead of the one with no analog?
is there a way to see fps? i'm trying to find out how to improve performance
if you can, can you tell me step by step how to put the analog in the top left part of the screen? i have a semi multitouch phone so sometimes it glitches with analog in the down left and a button doesn't work or it presses random buttons.
this emulator is a pre alpha, IT'S GOING TOO FINE, NOT EVEN SNES EMULATORS GO THAT FAST! (in fact snes emulators lag a lot here)
keep up the good work!!
« Last Edit: November 12, 2011, 08:38:26 AM by Paul »
Device: Lg Optimus One
CPU: 600 Mhz ARMv6 (Overclocked to 748Mhz ondemand governor)
GPU: Qualcomm Adreno 200
RAM: 512 MB
Resolution: 320 x 480
Rom: Unofficial Cyanogenmod 9