Author Topic: Low FPS on Mupen64+  (Read 11833 times)

Offline lordnicols1

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Re: Low FPS on Mupen64+
« Reply #15 on: June 17, 2016, 09:44:53 AM »
I have Android 6.0 and i use My SD Card as Adoptable Storage, some games that are on sd Card slow down, but the emulator is on the internal memory, the games are on SD and i don't know how to move, but i don't think that it is the problem

Offline lordnicols1

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Re: Low FPS on Mupen64+
« Reply #16 on: June 17, 2016, 09:54:57 AM »
Can't this help?
Device: Virtual
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Class: BUTTON

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Class: BUTTON

Device: gpio-keys
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Descriptor: 485d69228e24f5e46da1598745890b214130dbc4
Class: BUTTON

Device: max14688
Id: 4
Descriptor: f3bde89cc63661fd1ef5271dd2f7c14e09f61152
Class: BUTTON

Processor   : ARMv7 Processor rev 1 (v7l)
processor   : 0
BogoMIPS   : 38.40

processor   : 1
BogoMIPS   : 38.40

processor   : 2
BogoMIPS   : 38.40

processor   : 3
BogoMIPS   : 38.40

Features   : swp half thumb fastmult vfp edsp neon vfpv3 tls vfpv4 idiva idivt
CPU implementer   : 0x51
CPU architecture: 7
CPU variant   : 0x2
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CPU revision   : 1

Hardware   : Qualcomm MSM8974PRO-AC
Revision   : 000a
Serial : XXXX

Board: MSM8974
Brand: lge
Device: g3
Display: MRA58K
Host: LGEACI5R11
ID: MRA58K
Manufacturer: LGE
Model: LG-D855
Product: g3_global_com

Offline fzurita

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Re: Low FPS on Mupen64+
« Reply #17 on: June 17, 2016, 07:39:03 PM »
That doesn't really help much. Having games in the sdcard will not affect in-game performance. The games are loaded into RAM before they start.

Offline Dr_Bunsen

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Re: Low FPS on Mupen64+
« Reply #18 on: June 21, 2016, 06:02:59 AM »
Hi, i'm back :p
I tried using vídeo plugin Of es 2.0 on OpegGL3 config, and tried to change the OpenGLES2.0 emulation plugin using the configs you put here. Same result, terrible gameplay... :(

Maybe I left it too long to check back and download, but I'm getting file does not exist again for your link :-(

Offline fzurita

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Re: Low FPS on Mupen64+
« Reply #19 on: June 21, 2016, 06:43:03 PM »
Here is the latest one:

https://drive.google.com/file/d/0B57Ioy26LWegdHVodUhhOUhqRHc/view?usp=sharing

Try making a backup of your Mupen64plus-v3-alpha folder in your sdcard, deleting it, uninstalling the app, then installing the latest version. This may help the performance issues. This will delete all your settings and game saves though, you would have to put them back manually from the backup.
« Last Edit: June 21, 2016, 06:45:13 PM by fzurita »

Offline Dr_Bunsen

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Re: Low FPS on Mupen64+
« Reply #20 on: June 22, 2016, 08:53:17 AM »
fzurita, the version from your Google drive does not work with GlideN64-GLES-2.0 emulation profile on Nvidia Shield Portable (tried Conker and Banjo Kazooie). I just get a black screen but I can hear the audio. I tried Glide64_accurate and that works ok.

Offline fzurita

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Re: Low FPS on Mupen64+
« Reply #21 on: June 22, 2016, 11:20:24 AM »
Ok, looks like something broke in the latest GLideN64. Can you try disabling frame buffer emulation and see if that fixes it?

Offline Dr_Bunsen

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Re: Low FPS on Mupen64+
« Reply #22 on: June 22, 2016, 12:00:34 PM »
Disabling frame buffer emulation allowed graphics to be shown, but heavily glitched with moving characters not being erased and white boxes instead of most objects.

Offline fzurita

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Re: Low FPS on Mupen64+
« Reply #23 on: June 22, 2016, 02:48:47 PM »
That's a known issue. Try exiting the game and then re-opening it. Also, make sure that depth buffer emulation is set to disabled in that new build.

Offline Dr_Bunsen

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Re: Low FPS on Mupen64+
« Reply #24 on: June 23, 2016, 04:14:09 AM »
With frame and/or depth buffer emulation unchecked and disable buffers read/write with FBInfo checked I'm getting a blank screen with Conker and the white blocks in Diddy Kong Racing

Offline fzurita

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Re: Low FPS on Mupen64+
« Reply #25 on: June 23, 2016, 12:01:52 PM »
With frame and/or depth buffer emulation unchecked and disable buffers read/write with FBInfo checked I'm getting a blank screen with Conker and the white blocks in Diddy Kong Racing

So other games work ok? The white blocks issue is already known. We need to figure out though, why you are getting a black screen with FB emulation enabled. Have you tried the default GLideN64 2.0 profile? Can you tell me if that one works any better?

Offline Dr_Bunsen

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Re: Low FPS on Mupen64+
« Reply #26 on: June 23, 2016, 07:36:31 PM »
Conker, Zelda, Aerogauge are all black screen with both default GlideN64 2.0 and with buffer settings changed. The only game I've tried that produces any graphics is Diddy Kong Racing and only with buffer settings changed and then everything is rough polygons with no textures, all moving objects are white.

Offline fzurita

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Re: Low FPS on Mupen64+
« Reply #27 on: June 23, 2016, 07:53:54 PM »
There are some framebuffer issues that have been identified with GLideN64. I'm testing a fix for it. If it works, I should have a builds soon to test.

Offline Dr_Bunsen

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Re: Low FPS on Mupen64+
« Reply #28 on: June 24, 2016, 10:13:08 AM »
Excellent, will look forward to trying it out.

Offline fzurita

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Re: Low FPS on Mupen64+
« Reply #29 on: June 25, 2016, 12:23:12 AM »
Please let me know if this build fixes your black screen problems with frame buffer emulation enabled:

https://drive.google.com/file/d/0B57Ioy26LWegSm9OcDFGSGg5YlU/view?usp=sharing