I certainly cant speak for the Great Toady, but some ideas for yah.You could go the traditional route, get some programming and game design books, make a few mini-games, then make your own.You could go the mod route, make some mods for a popular game Unreal, Source engine, so on, then start programming outside of that engine.Could go toolkit route, and find some tools/game development platforms, make some games, see whether you like it or not, then do whatever.I guess the point is, You should pick or make whatever route you like, and go with it.Traditional Route ideas: Pretty much any book on Amazon when searching for game designMod Route: Unreal, Source Engine, Cant remember any other popular ones offhand. Maybe the Neverwinter Nights engine.Toolkit Route: Game Maker, Multimedia Fusion, Dark Basic, anything like that.But whatever you pick, make sure you have fun with it, because if your not having fun, whats the point?Kayla