Author Topic: Beta Testing Has Begun!  (Read 869222 times)

Offline r_prieto5

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Re: Beta Testing Has Begun!
« Reply #780 on: December 04, 2013, 10:37:19 AM »
Hey paul! I'm getting a lot of crashes here on international SGS3 4.3 with yank kernel. Cheers!

Offline Paul

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Re: Beta Testing Has Begun!
« Reply #781 on: December 04, 2013, 10:52:04 AM »
Which game(s) and which video plugins have the problem?  Also please describe the exact behavior when there is a crash (frozen video, game activity closes back to menu, app force-closes back to home screen, etc).
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline littleguy

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Re: Beta Testing Has Begun!
« Reply #782 on: December 04, 2013, 11:07:13 AM »
There are only a handful of code changes between 2.4.1 and 2.4.2, so any regressions should be easy to track down.  The riskiest change this time is probably the new audio buffer size option.

@r_prieto5 Go to Settings -> Audio -> Audio buffer size and try the other values.  If that fixes it, let us know which value did it.

@r_prieto5 Also, can you confirm that 2.4.1 was working properly?
2012 Nexus 7, rooted stock Lollipop
Samsung Galaxy Victory, rooted stock Jelly Bean
Xperia PLAY, stock Gingerbread
OUYA, retail version

Offline D-Mac

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Re: Beta Testing Has Begun!
« Reply #783 on: December 04, 2013, 02:13:35 PM »
The Doom 64 backfires a little, and there are also some deductions.

Offline Brock

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Re: Beta Testing Has Begun!
« Reply #784 on: December 07, 2013, 12:48:13 PM »
Hi Paul, I'm having a couple of major issues with the latest update. The Glide plugin sets the screen mode to portrait, I've switched it to Landscape but it still displays in Portrait. I've played around with the settings with no luck. When I use the Rice plugin I get terrible graphics problems when I have the auto frameskip on, I've pinpointed it to that. My device is LG Nexus 4, 4.4 kitkat. Thanks Paul! :-)
« Last Edit: December 07, 2013, 12:50:20 PM by Brock »
Device: Samsung Galaxy S2
CPU: 1.5 GHz Dual Core  Snapdragon S3
RAM: 1GB
Resolution: 800 x 480
Rom: 4.1.2 Jelly Bean Stock

Device: Mach Speed Trio Stealth G2
CPU: 1.5 GHz Dual Core ARM Cortex-A9
RAM: 1GB DDR3
Resolution: 800x480
Rom: 4.0.4 ICS Stock

Device: Mach Speed Trio
CPU: 1.2 GHz Boxchip A13
RAM: 512MB DDR3
Resolution: 480x272
Rom: 4.0.4 ICS Stock

Offline littleguy

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Re: Beta Testing Has Begun!
« Reply #785 on: December 07, 2013, 01:09:04 PM »
That's not a problem with the latest mupen update.  It's a problem with KitKat and the Qualcomm graphics drivers.
2012 Nexus 7, rooted stock Lollipop
Samsung Galaxy Victory, rooted stock Jelly Bean
Xperia PLAY, stock Gingerbread
OUYA, retail version

Offline gdark100

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Re: Beta Testing Has Begun!
« Reply #786 on: December 08, 2013, 08:43:06 AM »
Today I tested the emulator on my galaxy sii lite/s advance. First, on the loading screen that appear on the first time the emulator is run, and the data is extracted to sd card, the % counter go back to 0 every time i rotate the screen. And Zelda Ocarina of time need to disable depth test to not flicker.

Other than that, I'm looking forward for version 3.0 and the new gonetz plugin, gliden64..
Motorola Xoom 2 ME:
OMAP CPU Dual Core @ 1.2 Ghz and PowerVR SGX 540 GPU
8.2'' 1280x800 Screen
1GB Ram Dual Channel
32 GB internal storage

Galaxy SII Lite:
NovaThor U8500 CPU Dual Core @ 1.0 Ghz and Mali-400MP GPU
4.0'' 800x480 Screen
768MB Ram
8GB internal storage

Huawei U8150:
Qualcomm CPU @ 532 Mhz, no GPU
3'' 240x320 Screen
256 MB Ram

Offline littleguy

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Re: Beta Testing Has Begun!
« Reply #787 on: December 09, 2013, 07:07:57 AM »
Thanks gdark.  The % counter on the splash screen is a known issue and one that I recall thinking it was more trouble than it was worth to fix it.

You can also fix flicker by playing with the "Flicker reduction profile" in the video menu.  There's a new option there to customize the profile if none of the built-in ones work.  The benefit of using that setting instead of "disable depth test" is that it applies equally to all three video plugins.

We're looking forward to gonetz's new plugin too.  Just to clarify for other readers, it is a separate project and will not be part of the Mupen64Plus-AE version 3 release.
2012 Nexus 7, rooted stock Lollipop
Samsung Galaxy Victory, rooted stock Jelly Bean
Xperia PLAY, stock Gingerbread
OUYA, retail version

Offline ErickSAN337

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Re: Beta Testing Has Begun!
« Reply #788 on: December 18, 2013, 07:20:42 AM »
hi paul, well I was trying to play resident evil 2 but it does not enter, just stays on a black screen back to the menu, then wanted to know if there is any way to make it work.

Offline Mikhail

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Re: Beta Testing Has Begun!
« Reply #789 on: December 18, 2013, 10:10:41 AM »
v2.4.0 v32 Mupen64Plus-debug goes in-game but textures are messed up.

Offline littleguy

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Re: Beta Testing Has Begun!
« Reply #790 on: December 18, 2013, 10:20:29 AM »
@Mikhail What's your point?  That's an out of date debug build.
2012 Nexus 7, rooted stock Lollipop
Samsung Galaxy Victory, rooted stock Jelly Bean
Xperia PLAY, stock Gingerbread
OUYA, retail version

Offline Paul

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Re: Beta Testing Has Begun!
« Reply #791 on: December 23, 2013, 04:54:27 PM »
Published 2.4.3
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline Tsukuyomi

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Re: Beta Testing Has Begun!
« Reply #792 on: December 26, 2013, 09:33:09 PM »
Today I tested the emulator on my galaxy sii lite/s advance. First, on the loading screen that appear on the first time the emulator is run, and the data is extracted to sd card, the % counter go back to 0 every time i rotate the screen. And Zelda Ocarina of time need to disable depth test to not flicker.

Other than that, I'm looking forward for version 3.0 and the new gonetz plugin, gliden64..
Wow, another s advance user... why s2 lite?? Are you from Brasil too...
You can always try the glide plugin, but in our phones it requires frameskipping

Offline N64joan

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Re: Beta Testing Has Begun!
« Reply #793 on: December 29, 2013, 09:20:46 AM »
Hello, you are brilliant, do a great work, me work very well in the samsung s2, and I hope that you could help me with my problem! I play this great emulator in a tablet of 9.7" (it marks "qilive", it is similar to the tablet archos platinium 9.7b) and it was giving myself problems in many games " killer insting gold " and many more, problems in the graph and texture " Mario 64, killer insting gold, speed down in perfect dark, it blocks in zelda 2 " majoras mask ", and speed problems. Only it happens in my tablet and not in the mobile. I changed the plugins and it does not raise the speed. The characteristics of tablet:quadcore 1.6ghz (rk3188), quadcore mali400MP4, android 4.2, ips retina, 2048*1536px. Might you optimize for my processor? It be be very grateful if you were helping myself. This is a good emulator. A greeting
I'm playing in qlive97 (archos platinium 97b)
The characteristics of tablet:
Display 9.7: 2048 x 1536 pixels, IPS,
Android 4.2, "Jelly Bean"
Processor:
Quad-core ARM Cortex-A9 1.6GHz (rk3188)
Quad-core GPU Mali 400 MP4
RAM 2GB RAM)

Offline littleguy

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Re: Beta Testing Has Begun!
« Reply #794 on: December 29, 2013, 11:17:29 AM »
Reduce the render resolution to 720p
Settings -> Video -> Rendered resolution -> 960x720
Settings -> Video -> Screen scaling -> Zoom
2012 Nexus 7, rooted stock Lollipop
Samsung Galaxy Victory, rooted stock Jelly Bean
Xperia PLAY, stock Gingerbread
OUYA, retail version