Author Topic: Beta Testing Has Begun!  (Read 825145 times)

Offline tofi1106

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Re: Beta Testing Has Begun!
« Reply #120 on: January 21, 2012, 10:49:20 AM »
Thanks.  So the problem is specifically gles2n64 when Auto Frameskip is disabled and Max frameskip is greater than zero, correct?

Exactly, this problem is only with this plugin when I set above 2 fps (3,4,5 fps)
« Last Edit: January 21, 2012, 11:16:53 AM by Paul »

Offline Paul

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Re: Beta Testing Has Begun!
« Reply #121 on: January 21, 2012, 11:18:04 AM »
Interesting.  I'll look at the code to see if I can figure out what might be causing this (at least it limits the search to only a few sections of code)
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline tofi1106

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Re: Beta Testing Has Begun!
« Reply #122 on: January 21, 2012, 01:00:03 PM »
Interesting.  I'll look at the code to see if I can figure out what might be causing this (at least it limits the search to only a few sections of code)

perfect, thanks! I hope you find the problem, I'll be searching more bugs, greetings!

Offline SumoX

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Re: Beta Testing Has Begun!
« Reply #123 on: January 26, 2012, 12:39:35 PM »
Hey Paul, I just wanted to say thanks for all of your hard work on the emulator. I'd gladly buy it on the marketplace if I could, but your app is blocked in China (for some reason).

Keep up the great work.

Offline marcus-pilgrim

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Re: Beta Testing Has Begun!
« Reply #124 on: January 30, 2012, 10:39:18 AM »
Hey Paul! I just got mupen for my phone! Paid the Dollie and everything :D. And gotta say its pretty sweet. But I use the muve from cricket and so the games run kinda slow. I don't really want to use the speed hacks cuz they take away from the gameplay experience! So is there anything else I can do?
Waiting for updates! :D
When in doubt...awkward turtle

Offline Paul

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Re: Beta Testing Has Begun!
« Reply #125 on: January 30, 2012, 11:26:38 AM »
Things you can do to improve speed without affecting the games are root and overclock your phone, disable the virtual gamepad and use an external joystick (or use one of the "Touch" layouts with the "Show FPS" and "Redraw All" options disabled), reboot your phone before starting the app, use a task manager to kill any unnecessary processes that are running, put the phone in Airplane mod, and make sure you are using the gles2n64 video plug-in if it works for the game you are playing.  I'll be adding more optimizations to the code in future updates.
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline Samamama

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Re: Beta Testing Has Begun!
« Reply #126 on: February 01, 2012, 02:02:06 PM »
Was just wondering if it is possible, or if it will become possible to use gameshark codes

Offline Paul

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Re: Beta Testing Has Begun!
« Reply #127 on: February 01, 2012, 02:17:10 PM »
I've never used cheats before, but as I recall someone said the PC version of Mupen64Plus does this through command-line arguments.  I'll see about adding a section to the menus where you can specify additional command-line arguments (unless someone has an idea for how it could be done better).
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline Epic_bubble

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Re: Beta Testing Has Begun!
« Reply #128 on: February 01, 2012, 02:22:11 PM »
With n64oid is seems to have cheats for most games built in, when the menu button is pressed during a game there is a gameshark option that once pressed will show you a menu of cheats for the game you re playing. Im not sure how it detects what game you are playing though.
Device: Xperia play
CPU: Qualcomm 1 GHz Scorpion (Snapdragon)
GPU: Adreno 205
RAM: 512 MB
Screen res: 854 ? 480
ROM: stock android 2.3.4 rooted

Offline Unlawful

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Re: Beta Testing Has Begun!
« Reply #129 on: February 02, 2012, 09:34:21 AM »
Just registered to point out a tiny bug - main menu in Carmageddon 64 is almost completely black. Haven't tried opening a new game, but that is more or less impossible because of the menu.

Otherwise, the emulator runs fine on my tablet (have changed to Touch controls instead of analog though because the analog stick feels a bit less precise), a few hiccups with sound on but almost none without sound. Thanks for your great work!
Device: LY-F1
CPU: ARM Cortex A8 1 Ghz
GPU: Mali 400
RAM: 512 MB
Screen res: 800x480
ROM: stock Android 2.3.4 rooted

Offline crualfoxhound

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Re: Beta Testing Has Begun!
« Reply #130 on: February 02, 2012, 09:39:17 AM »
@paul.

Are you interested in the ps3 sixaxes bluetooth control pad.
On implementing the api interface to mupen64 emu.
If so i ask the sixaxes developer to send me the necessory files
So u can inject them into mupen64 so us user with sixaxes pads
Can have true analog and rumble pack support.
Regards
Justin
Device.

Samsung galaxy note 2 N7100

Offline marcus-pilgrim

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Re: Beta Testing Has Begun!
« Reply #131 on: February 02, 2012, 02:08:10 PM »
Hey Paul! Me Again, dude your tips helped out! The emu is still slow on my phone, but much better now. Only got a question thou, is there a way to share memory between the different mupen emulators for android?
When in doubt...awkward turtle

Offline Paul

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Re: Beta Testing Has Begun!
« Reply #132 on: February 02, 2012, 03:18:33 PM »
is there a way to share memory between the different mupen emulators for android?

Do you mean running two emulators at the same time?  Or are you talking about the configuration settings or save-state files or something?
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline marcus-pilgrim

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Re: Beta Testing Has Begun!
« Reply #133 on: February 02, 2012, 04:33:59 PM »
Well at first I downloaded mupen xperia, and after a while I downloaded mupen ae for normal touchscreen phones, but all my gaming memory is only in xperia, and I was woundeeing if there was a way to transfer my saved game data to the other mupen emu
When in doubt...awkward turtle

Offline Paul

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Re: Beta Testing Has Begun!
« Reply #134 on: February 02, 2012, 04:51:15 PM »
Oh, sure.  Just grab everything out of the folder Android/data/paulscode.android.mupen64plus.xperiaplay/data/save on your Xperia Play's SD card, and copy it to your PC or something.  Then paste it from there into the folder Android.data/paulscode.android.mupen64plus/data/save on your other devices' SD cards.
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted