Author Topic: Beta Testing Has Begun!  (Read 959210 times)

Offline apm963

  • bit
  • Posts: 2
    • View Profile
Re: Beta Testing Has Begun!
« Reply #360 on: May 01, 2012, 10:04:44 PM »
RC 8 hides soft-menu during game without problem. Unfortunatly the app crashes when it receives any touch interation. I have links for screenshots below. The first and third time I attempted this, it crashed and my phone did a soft reset. The second time I tried, the app simply crashed and returned me to my launcher screen. I'll try to post a logcat tomorrow.

newbielink:https://picasaweb.google.com/lh/photo/6bJGVmbIDFgfBw0RqFNTp8E9AAQsnxNqSFckxtzeLm0?feat=email [nonactive]
newbielink:https://picasaweb.google.com/lh/photo/RTs1I45TMuCBu6ObKQIxXcE9AAQsnxNqSFckxtzeLm0?feat=email [nonactive]
newbielink:https://picasaweb.google.com/lh/photo/vHfJEqfufnosuX09STjbwcE9AAQsnxNqSFckxtzeLm0?feat=email [nonactive]

Offline Paul

  • Administrator
  • double
  • *****
  • Posts: 3499
  • Developer
    • View Profile
    • PaulsCode.Com
Re: Beta Testing Has Begun!
« Reply #361 on: May 01, 2012, 10:14:40 PM »
Yeh, it's weird that the menu and action bar are gone entirely (I thought it was supposed to put them in "low profile" mode, which would look like dots).  I expect the reason it crashes is because it is trying to make the menu visible when you interact with the device, which changes the drawable surface like an orientation change does (the logcat should confirm this).  I guess I still don't understand the API well enough on this.
« Last Edit: May 01, 2012, 10:16:44 PM by Paul »
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline scorpio16v

  • long
  • ***
  • Posts: 203
    • View Profile
Re: Beta Testing Has Begun!
« Reply #362 on: May 01, 2012, 11:45:53 PM »
I've tested only rc8 on hc.
lower statur bar are dot out. pushing the bar, the buttons are fading in. the only way to hide the buttons again is to press on the clock and then bach in an empty area of the bar. still no menu.
german translation insinde rc8. I'll controll if all translated parts are shown correctly. if yes, I'll translate more parts of the dialogues later today.

Offline Tripod

  • byte
  • *
  • Posts: 22
    • View Profile
Re: Beta Testing Has Begun!
« Reply #363 on: May 02, 2012, 12:46:59 AM »
I expect the reason it crashes is because it is trying to make the menu visible when you interact with the device, which changes the drawable surface like an orientation change does (the logcat should confirm this).
I sent you a PM with the logcat for RC 8 producing the error just in case you needed it: "RC 8 ICS Crash Logcat"

Differences I noticed in RC 8:
The gamepad (analogue included) is now hidden straight away with 'Redraw All' disabled.  Since RC 1 onwards the gamepad (except the analogue) would only hide upon interaction with the screen.  Enabling 'Redraw All' fixes the problem however I'm mentioning this issue again as it has gotten worse.

The app has the ICS main menu background again.  RC 1 had this background and RC 4/5 didn't (I didn't try RC 2, 3, 6 and  7).  I'm not sure if this has any relevance to anything but I figured I might as well mention it.
Device: Galaxy Nexus "maguro" (GSM/HSPA+)
CPU: 1.2 GHz TI OMAP 4460 ARM Cortex-A9 dual-core
GPU: 304 MHz PowerVR SGX540 (Underclocked)
Memory: 1 GB
Resolution: 1280x720
Factory Image: yakju 4.2.1 (JOP40D) non-rooted

Offline Paul

  • Administrator
  • double
  • *****
  • Posts: 3499
  • Developer
    • View Profile
    • PaulsCode.Com
Re: Beta Testing Has Begun!
« Reply #364 on: May 02, 2012, 04:49:09 AM »
Yes, it is crashing because it tries to create a new instance of the emulator (this happens when there is an "orientation change").  So I have to figure out how to keep the menu from doing this, and also figure out how to get the action bar working.
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline Paul

  • Administrator
  • double
  • *****
  • Posts: 3499
  • Developer
    • View Profile
    • PaulsCode.Com
Re: Beta Testing Has Begun!
« Reply #365 on: May 02, 2012, 09:21:36 PM »
Let's try this one   ;D

Signed APK, RC 9
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline devinator12

  • byte
  • *
  • Posts: 13
    • View Profile
Re: Beta Testing Has Begun!
« Reply #366 on: May 02, 2012, 09:41:35 PM »
Hay Paul, got an Xperia play on me. if you want to hit me up with some tests let me know. also getting the new Asus transformer pad TF300 with the Android 4.0 (Of coarse when it arrives at the damn store!)
« Last Edit: May 02, 2012, 09:43:52 PM by devinator12 »

Offline scorpio16v

  • long
  • ***
  • Posts: 203
    • View Profile
Re: Beta Testing Has Begun!
« Reply #367 on: May 03, 2012, 12:04:01 AM »
good news is, the menu option is visible on hc.
bad news is, the lower bar cuts off some part of the emulator input.
fade in and out is still very unresponsive. it takes several tries to unhide the lower bar again
the action bar is newer doted out, the menu icon is visible every time.

and a status bar on top of my ICS SGS2

damned new dropbox. links, created with the mobile app can't inserted as picture on forums anymore. pic is loading only on drpbox website. why things are always become worse. :(

edit: some minor bug on german translation. will change it after coming home from work.  :)

Done  ;)
« Last Edit: May 03, 2012, 10:56:54 AM by scorpio16v »

Offline apm963

  • bit
  • Posts: 2
    • View Profile
Re: Beta Testing Has Begun!
« Reply #368 on: May 03, 2012, 08:12:30 AM »
RC 9 works on my Galaxy Nexus! The top menu bar displays correctly and the soft-buttons are dotted out. Emulation runs just like before. No more crashing! :D

Offline Tripod

  • byte
  • *
  • Posts: 22
    • View Profile
Re: Beta Testing Has Begun!
« Reply #369 on: May 03, 2012, 08:40:35 AM »
Great work Paul, the menu is working fine in RC 9:



It looks nice, only complaint is the screen room compared to 1.8.2:


Also the gamepad doesn't behave as it did in RC 8 and has gone back to its behaviour in RC 1 which is another step forward.
[Edit: In RC 8: ]The gamepad (analogue included) is now hidden straight away with 'Redraw All' disabled.  Since RC 1 onwards the gamepad (except the analogue) would only hide upon interaction with the screen.  Enabling 'Redraw All' fixes the problem however I'm mentioning this issue again as it has gotten worse.
Device: Galaxy Nexus "maguro" (GSM/HSPA+)
CPU: 1.2 GHz TI OMAP 4460 ARM Cortex-A9 dual-core
GPU: 304 MHz PowerVR SGX540 (Underclocked)
Memory: 1 GB
Resolution: 1280x720
Factory Image: yakju 4.2.1 (JOP40D) non-rooted

Offline Deadrabbtz

  • bit
  • Posts: 9
    • View Profile
Re: Beta Testing Has Begun!
« Reply #370 on: May 03, 2012, 12:17:08 PM »
I don't know if u know this already but Zelda majoras mask works passed the glitch in n64oid but its not as fast as it is on your emulator.

Offline Paul

  • Administrator
  • double
  • *****
  • Posts: 3499
  • Developer
    • View Profile
    • PaulsCode.Com
Re: Beta Testing Has Begun!
« Reply #371 on: May 03, 2012, 12:23:11 PM »
Yes, Yongzh fixed something in the core, as far as I can tell (but none of the source code he posted has anything useful, so I suspect he is keeping that fix to himself, like the non-neon bugs in gles2n64 when it was still part of N64oid).  I'll figure it out eventually (having my Pandora now should help)
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline Paul

  • Administrator
  • double
  • *****
  • Posts: 3499
  • Developer
    • View Profile
    • PaulsCode.Com
Re: Beta Testing Has Begun!
« Reply #372 on: May 03, 2012, 06:52:56 PM »
Ok, here's my latest attempt, after delving into the Action Bar documentation for a few hours today (hopefully I'm getting closer!)

Signed APK, RC 10


--EDIT-- forgot to mention, pressing "Back" in-game should show/ hide the ActionBar now, so it won't eat up the screen when it isn't needed (I think the soft-menu covering up part of the game surface is because the height was set to what it would be without the action bar.. so this should fix that problem as well).  It should also overlay over the game surface rather than resizing it (which should prevent the app from crashing, hopefully!)  I'm not sure what to do about the unresponsiveness yet, though.  I'll keep looking.
« Last Edit: May 03, 2012, 07:08:33 PM by Paul »
Device: Samsung Galaxy Nexus i515
CPU: TI OMAP4460, 1.2 GHz (dual core, ARM Cortex-A9)
GPU: PowerVR SGX540, 307 MHz
RAM: 1 GB
Resolution: 720 x 1280
Rom: omni-4.4.4-20141014-toro-FML KitKat 4.4.4, rooted

Device: Eee PC 1015PEM
CPU: Intel Atom N550, 1.5 GHz (dual core, x86)
GPU: Intel GMA 3150, 200 MHz (dual core)
RAM: 2GB
Resolution: 1024 x 600
Rom: android-x86-4.3-20130725 Jelly Bean 4.3, rooted

Offline paed808

  • byte
  • *
  • Posts: 25
    • View Profile
Re: Beta Testing Has Begun!
« Reply #373 on: May 03, 2012, 07:52:54 PM »
Thanks Paul, RC 10 is working really well. I like the new soft menu and the wiimote controller is working again.  :)

Offline mmxii

  • int
  • **
  • Posts: 76
    • View Profile
Re: Beta Testing Has Begun!
« Reply #374 on: May 03, 2012, 10:24:33 PM »
Loving RC 10. Updated the emulation core I see :D very nice. Less sluggish in all games even with the Rice plugin. I was playing Ready To Rumble Boxing 2 and it froze and wanted to force close after a few matches (default settings apart from Rice plugin and the touchpad instead of analog stick) not sure if its an isolated incident but I figured it noteworthy nonetheless. Just wanted to add, is there any way to fix Aidyn Chronicles without the massive slowdown? The character sprites have no graphical skinning, apart from their heads, during certain game events using the Rice plugin and there are other odd graphical glitches everywhere. GL plugin fixes it but makes the game painfully slow. Just wanted to add, atleast in my experience, Mupen64 AE is far better than n64oid. Keep up the good work! Looking forward to dual core implementations.
« Last Edit: May 04, 2012, 12:27:00 AM by mmxii »
Device: Asus Nexus 7 16 GB
CPU: nVidia Tegra 3 1.6 GHz quad core
GPU: ULP GeForce 512 MHz
RAM: 1 GB
Screen res: 800x1200
ROM/Kernel: (AOSP) Bugless Beast Halloween Build (Android 4.1.2) / faux123 011 Ultimate Edition Max