« Reply #587 on: January 21, 2013, 02:54:29 PM »
I believe it is
mupen64gc. I haven't actually tested it yet myself -- someone here on the forum pointed out that the DK64 hit detection problem had been fixed in the Wii port. I assume it is this one.
Just realized that is a port of Mupen64, and not Mupen64Plus, so it may be difficult to do any kind of direct comparison. Might be necessary to look through the commit log to try and find where the bug was addressed, and go from there.
« Last Edit: January 21, 2013, 02:56:54 PM by Paul »

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