[code]
03-28 09:16:54.815: I/GameSurface(29639): surfaceCreated:
03-28 09:16:54.815: I/GameSurface(29639): surfaceChanged:
03-28 09:16:54.815: I/input-android(29639): jniInitInput()
03-28 09:16:54.815: I/SDL(29639): SDL_Android_Init()
03-28 09:16:54.825: V/front-end(29639): Using Android data folder '/storage/emulated/0/Android/data/paulscode.android.mupen64plusae' for config read/write functions
03-28 09:16:54.825: V/front_end(29639): __ __ __ _ _ ____ _
03-28 09:16:54.825: V/front_end(29639): | \/ |_ _ _ __ ___ _ __ / /_ | || | | _ \| |_ _ ___
03-28 09:16:54.825: V/front_end(29639): | |\/| | | | | '_ \ / _ \ '_ \| '_ \| || |_| |_) | | | | / __|
03-28 09:16:54.825: V/front_end(29639): | | | | |_| | |_) | __/ | | | (_) |__ _| __/| | |_| \__ \
03-28 09:16:54.825: V/front_end(29639): |_| |_|\__,_| .__/ \___|_| |_|\___/ |_| |_| |_|\__,_|___/
03-28 09:16:54.825: V/front_end(29639): |_|
http://code.google.com/p/mupen64plus/ 03-28 09:16:54.825: V/front_end(29639): Mupen64Plus Console User-Interface Version 1.99.5
03-28 09:16:54.825: V/front_end(29639): UI-Console: attached to core library 'Mupen64Plus Core' version 1.99.5
03-28 09:16:54.825: V/front_end(29639): UI-Console: Includes support for Dynamic Recompiler.
03-28 09:16:54.825: V/front_end(29639): Core: Updating parameter set version in 'Core' config section to 1.01
03-28 09:16:55.315: V/front_end(29639): Core: Goodname: Super Mario 64 (U) [!]
03-28 09:16:55.315: V/front_end(29639): Core: Name: SUPER MARIO 64
03-28 09:16:55.315: V/front_end(29639): Core: MD5: 20B854B239203BAF6C961B850A4A51A2
03-28 09:16:55.315: V/front_end(29639): Core: CRC: 635a2bff 8b022326
03-28 09:16:55.315: V/front_end(29639): Core: Imagetype: .z64 (native)
03-28 09:16:55.325: V/front_end(29639): Core: Rom size: 8388608 bytes (or 8 Mb or 64 Megabits)
03-28 09:16:55.325: V/front_end(29639): Core: Version: 1444
03-28 09:16:55.325: V/front_end(29639): Core: Manufacturer: Nintendo
03-28 09:16:55.325: V/front_end(29639): Core: Country: USA
03-28 09:16:55.325: V/front_end(29639): UI-Console Status: Cheat codes disabled.
03-28 09:16:55.325: V/front_end(29639): UI-Console: using Video plugin: 'Glide64mk2 Video Plugin' v1.99.4
03-28 09:16:55.325: V/front_end(29639): UI-Console: using Audio plugin: 'Mupen64Plus SDL Audio Plugin' v1.99.5
03-28 09:16:55.325: V/front_end(29639): UI-Console: using Input plugin: 'Mupen64Plus Android Input Plugin' v1.0.0
03-28 09:16:55.325: V/front_end(29639): UI-Console: using RSP plugin: 'Hacktarux/Azimer High-Level Emulation RSP Plugin' v1.99.5
03-28 09:16:55.325: V/front_end(29639): Video: opening data/Glide64mk2.ini
03-28 09:16:55.435: V/front_end(29639): Video: Using TEXUMA extension.
03-28 09:16:55.435: I/SDL(29639): [STUB] GL_LoadLibrary
03-28 09:16:55.435: V/GameSurface(29639): Starting up OpenGL ES 2.0
03-28 09:16:55.445: I/SDL(29639): [STUB] GL_SetSwapInterval
03-28 09:16:55.445: I/SDL(29639): [STUB] GL_GetSwapInterval
03-28 09:16:55.485: V/front_end(29639): Video: Your video card doesn't support GL_ARB_texture_env_combine extension
03-28 09:16:55.485: V/front_end(29639): Video: Your video card doesn't support GL_ARB_multitexture extension
03-28 09:16:55.485: V/front_end(29639): Video: Your video card doesn't support GL_ARB_texture_mirrored_repeat extension
03-28 09:16:55.485: V/front_end(29639): Video: use_fbo 1
03-28 09:16:55.485: V/front_end(29639): Video: <<UNPRINTABLE-CHARACTERS>>
03-28 09:16:55.485: V/front_end(29639): Video: Compile OK shader 5
03-28 09:16:55.505: A/libc(29639): Fatal signal 11 (SIGSEGV) at 0x5469e1da (code=2), thread 29665 (d.mupen64plusae)
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