Project Overview:
This project is one of the mini-games I plan to make on my way toward the "Universe Storage" game. The concept for "Robot Builder" is to create IC chips, then wire them up inside a robot to make it do stuff. It is a little like the concept of an old game I used to play called "Robot Odyssey" (This game was a great way for anyone to learn the basics of logic and electric engineering in a relaxed-pace, fun environment - one of my favorites back in the day. I recommend googling it). I have already created a class called "Part", which is managed in a class called "PartManager". From the "Part" template, I have created the following logic gates: AND, NAND, OR, NOR, XOR, XNOR, and NOT. I also made TFlipflops and SRFlipflops. I began creating Robot Builder in 2D, because when I started the project I had almost zero experience programming in Java. But now after completing the SoundSystem library, I am quite familiar with Java, and would rather put more work into learning to use jPCT in an actual game.
This project will be my first attempt to create a 3D robot builder game.